I keep finding conflicting information about whether In App Purchases can actually be tested on a simulator using Xcode 6. Some answers say \'yes\', others seem to indi
Most of the StoreKit sandbox does mysteriously now seem to work when using a debug-build iOS 8 target in the Xcode 6 simulator.
You can't buy an auto-renewing subscription though. You get as far as the final confirmation dialog but after that the transaction always comes back with a transactionState
of SKPaymentTransactionStateFailed
. Same code works on the device. I reported this on Radar, but Apple replied that StoreKit is not supported in the simulator, which is weird given that it does all seem very close to working.
Actually, i have been tested in-app purchase in xcode 6 / iOS 8 simulator and it just work perfect (sandbox purchase and restore). However the other simulators (iOS 7.0.3 and 7.1) was not work for IAP.
So, the answer is yes.
Does your app contain verification methods for IAP receipt ? May be it is seemed too simple but are you sure that the verifications control not with https://sandbox.itunes.apple.com/verifyReceipt