In Java, there is a generic class called \"Object\", in which all classes are a subclass of. I am trying to make a linked list library (for a school project), and I have managed
class Object{
protected:
void * Value;
public:
template <class Type>
void operator = (Type Value){
this->Value = (void*)Value;
}
template <>
void operator = <string>(string Value){
this->Value = (void*)Value.c_str();
}
template <class Type>
bool operator == (Type Value2){
return (int)(void*)Value2==(int)(void*)this->Value;
}
template<>
bool operator == <Object> (Object Value2){
return Value2.Value==this->Value;
}
template <class ReturnType>
ReturnType Get(){
return (ReturnType)this->Value;
}
template <>
string Get(){
string str = (const char*)this->Value;
return str;
}
template <>
void* Get(){
return this->Value;
}
void Print(){
cout << (signed)this->Value << endl;
}
};
Then make a subclass of it
There's no generic base class in C++, no.
You can implement your own and derive your classes from it, but you have to keep collections of pointers (or smart pointers) to take advantage of polymorphism.
EDIT: After re-analyzing your question, I have to point out std::list
.
If you want a list which you can specialize on multiple types, you use templates (and std::list
is a template):
std::list<classA> a;
std::list<classB> b;
If you want a list which can hold different types in a single instance, you take the base class approach:
std::list<Base*> x;