What is the difference between -> and :: in Perl

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北荒
北荒 2021-02-05 05:44

What is the exact difference between :: and -> in Perl?

-> sometimes works where :: does not.

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  • 2021-02-05 06:07

    :: has two uses.

    1. It's the namespace separator in package names

      use Foo::Bar;    # Load Foo/Bar.pm
      $Foo::Bar::var   # $var in namespace Foo::Bar
      
    2. Appended to a bareword, it creates a string literal[1].

      The following is the same as 'hello' except it warns if the package hello doesn't exist:

      hello::
      

    -> has two uses.

    1. It's used to dereference.

      $array_ref->[$i]
      $hash_ref->{$k}
      $code_ref->(@args)
      
    2. It's used in method calls to denote the invocant.

      CGI->new()        # Static method call
      $cgi->param()     # Object method call
      

    You're probably asking what's the difference between

    Foo::Bar::mysub()
    

    and

    Foo::Bar->mysub()
    

    The former is a function call. The latter is a method call. A method call is like a function call with two differences:

    1. Method calls use inheritance.

    2. Method calls pass the invocant (what's left of the ->) to the sub as its first argument.

    {
       package Foo::Baz;
       sub new {
          my ($class, $arg) = @_;
          my $self = bless({}, $class);
          $self->{arg} = $arg;
          return $self;
       }
    
       sub mysub1 {
          my ($self) = @_;
          print($self->{arg}, "\n");
       }
    }
    
    {
       package Foo::Bar;
       our @ISA = 'Foo::Baz'; 
       sub mysub2 {
          my ($self) = @_;
          print(uc($self->{arg}), "\n");
       }
    }
    
    my $o = Foo::Bar->new('hi');  # Same as: my $o = Foo::Baz::new('Foo::Bar', 'hi');
    $o->mysub1();                 # Same as: Foo::Baz::mysub1($o);
    $o->mysub2();                 # Same as: Foo::Bar::mysub2($o);
    

    Notes

    1. Foo->method deceptively calls the sub named Foo if it exists (using its the value it returns as the invocant). Foo::->method, meaning 'Foo'->method, doesn't.
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  • 2021-02-05 06:23

    Lots of explanations here, but here is the very simplistic answer for new developers:

    FOO::BAR();  # is calling the class's (aka. package's) default object
    $FOO->BAR(); # is calling an initiated object
    

    An object typically has properties that are often set, where as an uninitiated object uses the default object properties only.

    Say FOO has a property called 'Age' that has a default value of 1 that we can change via a set command earlier in our program. Then we decide to call the package again both ways for fun we could see:

    use FOO;
    $FOO = new FOO(); #new instance of foo 
    $FOO->SetAge(21);
    
    # more code here
    
    print $FOO->GetAge(); # prints 21
    print FOO::GetAge(); # prints 1
    

    What about packages without any stored variables? In many cases there may be no difference at all, but this ultimately depends on how the class is written. In the end it is more complex than that.. and this isn't truly the exact answer, but it is what I believe you are looking for based on your question.

    Just to prevent confusion generally I do not use the classes/packages name when creating an object. If for some reason I don't know what to call it I prefix it with an 'o' so it is clear it is an object and not a class, which is a good practice for any programing language.

    i.e. use

    $oFOO = new FOO(); // new object instance of foo
    

    Hope that helps.

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  • 2021-02-05 06:31

    When the right hand side is a function -> passes its left hand side as the first argument to the function. So the following examples are equivalent if $foo is an object blessed to package Foo and Bar is in package Foo. -> will resolve inherited methods making it cleaner and more useful for objects.

    $foo->Bar();
    
    Foo::Bar($foo);
    

    -> can also take a package name

    Foo->Bar();
    
    Foo::Bar('Foo');
    

    This means that -> is generally used in instance methods so that the object is passed its self and constructors so the constructors know which package to bless with. This is usually a parameter so it can be inherited.

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