As illustrated in the code here, the size of the object returned from make_shared is two pointers.
However, why doesn\'t make_shared
work like the following
The reference count cannot be stored in a shared_ptr
. shared_ptr
s have to share the reference count among the various instances, therefore the shared_ptr
must have a pointer to the reference count. Also, shared_ptr
(the result of make_shared
) does not have to store the reference count in the same allocation that the object was allocated in.
The point of make_shared
is to prevent the allocation of two blocks of memory for shared_ptr
s. Normally, if you just do shared_ptr<T>(new T())
, you have to allocate memory for the reference count in addition to the allocated T
. make_shared
puts this all in one allocation block, using placement new and delete to create the T
. So you only get one memory allocation and one deletion.
But shared_ptr
must still have the possibility of storing the reference count in a different block of memory, since using make_shared
is not required. Therefore it needs two pointers.
Really though, this shouldn't bother you. Two pointers isn't that much space, even in 64-bit land. You're still getting the important part of intrusive_ptr
's functionality (namely, not allocating memory twice).
Your question seems to be "why should make_shared
return a shared_ptr
instead of some other type?" There are many reasons.
shared_ptr
is intended to be a kind of default, catch-all smart pointer. You might use a unique_ptr or scoped_ptr for cases where you're doing something special. Or just for temporary memory allocations at function scope. But shared_ptr
is intended to be the sort of thing you use for any serious reference counted work.
Because of that, shared_ptr
would be part of an interface. You would have functions that take shared_ptr
. You would have functions that return shared_ptr
. And so on.
Enter make_shared
. Under your idea, this function would return some new kind of object, a make_shared_ptr
or whatever. It would have its own equivalent to weak_ptr
, a make_weak_ptr
. But despite the fact that these two sets of types would share the exact same interface, you could not use them together.
Functions that take a make_shared_ptr
could not take a shared_ptr
. You might make make_shared_ptr
convertible to a shared_ptr
, but you couldn't go the other way around. You wouldn't be able to take any shared_ptr
and turn it into a make_shared_ptr
, because shared_ptr
needs to have two pointers. It can't do its job without two pointers.
So now you have two sets of pointers which are half-incompatible. You have one-way conversions; if you have a function that returns a shared_ptr
, the user had better be using a shared_ptr
instead of a make_shared_ptr
.
Doing this for the sake of a pointer's worth of space is simply not worthwhile. Creating this incompatibility, creating two sets of pointers just for 4 bytes? That simply isn't worth the trouble that is caused.
Now, perhaps you would ask, "if you have make_shared_ptr
why would you ever need shared_ptr
at all?"
Because make_shared_ptr
is insufficient. make_shared
is not the only way to create a shared_ptr
. Maybe I'm working with some C-code. Maybe I'm using SQLite3. sqlite3_open
returns a sqlite3*
, which is a database connection.
Right now, using the right destructor functor, I can store that sqlite3*
in a shared_ptr
. That object will be reference counted. I can use weak_ptr
where necessary. I can play all the tricks I normally would with a regular C++ shared_ptr
that I get from make_shared
or whatever other interface. And it would work perfectly.
But if make_shared_ptr
exists, then that doesn't work. Because I can't create one of them from that. The sqlite3*
has already been allocated; I can't ram it through make_shared
, because make_shared
constructs an object. It doesn't work with already existing ones.
Oh sure, I could do some hack, where I bundle the sqlite3*
in a C++ type who's destructor will destroy it, then use make_shared
to create that type. But then using it becomes much more complicated: you have to go through another level of indirection. And you have to go through the trouble of making a type and so forth; the destructor method above at least can use a simple lambda function.
Proliferation of smart pointer types is something to be avoided. You need an immobile one, a movable one, and a copyable shared one. And one more to break circular references from the latter. If you start to have multiple ones of those types, then you either have very special needs or you are doing something wrong.
I have a honey::shared_ptr implementation that automatically optimizes to a size of 1 pointer when intrusive. It's conceptually simple -- types that inherit from SharedObj
have an embedded control block, so in that case shared_ptr<DerivedSharedObj>
is intrusive and can be optimized. It unifies boost::intrusive_ptr
with non-intrusive pointers like std::shared_ptr
and std::weak_ptr
.
This optimization is only possible because I don't support aliasing (see Howard's answer). The result of make_shared
can then have 1 pointer size if T
is known to be intrusive at compile-time. But what if T
is known to be non-intrusive at compile-time? In this case it's impractical to have 1 pointer size as shared_ptr
must behave generically to support control blocks allocated both alongside and separately from their objects. With only 1 pointer the generic behavior would be to point to the control block, so to get at T*
you'd have to first dereference the control block which is impractical.
Others have already said that shared_ptr
needs two pointers because it has to point to the reference count memory block and the Pointed to Types memory Block.
I guess what you are asking is this:
When using make_shared
both memory blocks are merged into one, and because the blocks sizes and alignment are known and fixed at compile time one pointer could be calculated from the other (because they have a fixed offset). So why doesn't the standard or boost create a second type like small_shared_ptr
which does only contain one pointer.
Is that about right?
Well the answer is that if you think it through it quickly becomes a large hassle for very little gain. How do you make the pointers compatible? One direction, i.e. assigning a small_shared_ptr
to a shared_ptr
would be easy, the other way round extremely hard. Even if you solve this problem efficiently, the small efficiency you gain will probably be lost by the to-and-from conversions that will inevitably sprinkle up in any serious program. And the additional pointer type also makes the code that uses it harder to understand.
In all implementations I'm aware of, shared_ptr
stores the owned pointer and the reference count in the same memory block. This is contrary to what other answers are saying. Additionally a copy of the pointer will be stored in the shared_ptr
object. N1431 describes the typical memory layout.
It is true that one can build a reference counted pointer with sizeof only one pointer. But std::shared_ptr
contains features that absolutely demand a sizeof two pointers. One of those features is this constructor:
template<class Y> shared_ptr(const shared_ptr<Y>& r, T *p) noexcept;
Effects: Constructs a shared_ptr instance that stores p
and shares ownership with r.
Postconditions: get() == p && use_count() == r.use_count()
One pointer in the shared_ptr
is going to point to the control block owned by r
. This control block is going to contain the owned pointer, which does not have to be p
, and typically isn't p
. The other pointer in the shared_ptr
, the one returned by get()
, is going to be p
.
This is referred to as aliasing support and was introduced in N2351. You may note that shared_ptr
had a sizeof two pointers prior to the introduction of this feature. Prior to the introduction of this feature, one could possibly have implemented shared_ptr
with a sizeof one pointer, but no one did because it was impractical. After N2351, it became impossible.
One of the reasons it was impractical prior to N2351 was because of support for:
shared_ptr<B> p(new A);
Here, p.get()
returns a B*
, and has generally forgotten all about the type A
. The only requirement is that A*
be convertible to B*
. B
may derive from A
using multiple inheritance. And this implies that the value of the pointer itself may change when converting from A
to B
and vice-versa. In this example, shared_ptr<B>
needs to remember two things:
B*
when get()
is called.A*
when it is time to do so. A very nice implementation technique to accomplish this is to store the B*
in the shared_ptr
object, and the A*
within the control block with the reference count.