I know there are at least 10 different ways to structure project in version control. I\'m curious what some methods being used are and which ones work for you. I\'ve worked
I can appreciate the logic of not putting binaries in the repository but I think there is a huge advantage too. If you want to be able to pull a specific revision out from the past (usually an older tag) I like being able to have everything I need come from the svn checkout. Of course this doesn't include Visual Studio or the .NET framework but having the right version of nant, nunit, log4net, etc. makes it really easy to go from checkout to build. This way getting started is as easy as "svn co project" followed by "nant build".
One thing we do is put ThirdParty binaries in a separate tree and use svn:external to bring it the version we need. To make life easy, we'll have a folder for each version that has been used. For example, we might bring in the ThirdParty/Castle/v1.0.3 folder to the current project. This way everything need to build/test the product is inside or below the project root. The tradeoff in disk space is well worth it in our experience.
For my projects, I always use this structure.
- trunk
- config
- docs
- sql
- initial
- updates
- src
- app
- test
- thirdparty
- lib
- tools
- tags
- branches
My solution file gets placed right under the trunk directory along with my build files.
We practice highly componentised development using Java, we have about 250 modules in trunk that have independent life cycles. Dependencies are managed through Maven (that's a best practice right there), every iteration (bi-weekly) actively developed modules get tagged with a new version. 3 digit version numbers with strict semantics (major.minor.build - major changes means backwards incompatible, minor changes mean backwards compatible and build number changes mean backwards and forwards compatible). Our ultimate software product is an assembly that pulls in dozens of individual modules, again as Maven dependencies.
We branch modules/assemblies when we need to make a bug fix or enhancement for a released version and we can not deliver the HEAD version. Having tagged all versions makes this easy to do but branches still incur a significant administrative overhead (specifically keeping branches in sync with certain HEAD changesets) that are partly caused by our tools, Subversion is sub-optimal for managing branches.
We find that a fairly flat and above all predictable tree structure in the repository is crucial. It has allowed us to build release tools that take away a lot of the pain and danger from a manual release process (updated release notes, project compiles, unit tests run through, tag is made, no SNAPSHOT dependencies, etc). Avoid putting too much categorization or other logic in your tree structure.
We roughly do something like the following:
svnrepo/
trunk/
modules/
m1/ --> will result in jar file
m2/
...
assemblies/
a1/
...
tags/
modules/
m1/
1.0.0/
1.0.1/
1.1.0/
m2/
...
assemblies/
a1/
iteration-55/
...
branches/
m1/
1.0/
...
For external dependencies, I can not overemphasize something like Maven: manage your dependencies as references to versioned, uniquely identified binary artifacts in a repository.
For intenal module/project structure: stick to a standard. Uniformity is key. Again, Maven can help here since it dictates a structure. Many structures are fine, as long as you stick to them.
Example for SVN:
trunk/
branch/
tags/
The trunk should be kept at a point where you can always push a release from it. There should be no huge gaping bugs that you know about(of course there will be eventually but that is what you should strive for).
Every time you need to make a new feature, do a design change, whatever, branch. Tag that branch at the start. Then when you are finished with the branch tag it at the end. This helps out with merging back into trunk.
Every time you need to push a release, tag. This way if something goes horribly wrong you can rollback to the previous release.
This setup keeps trunk as clean as possible and allows you to make quick bug fixes and push them out while keeping the majority of your development in branches.
Edit: For 3rd party stuff it depends. If I can avoid it I do not have it under source control. I keep it in a directory outside source control and include it from there. For things like jquery, I do leave it under source control. The reason is it simplifies my script for pushing. I can simply have it do an svn export and rsync.
I prefer fine-grained, very organized, self contained, structured repositories. There is a diagram illustrating general (ideal) approach of repository maintenance process. For example, my initial structure of repository (every project repository should have) is:
/project
/trunk
/tags
/builds
/PA
/A
/B
/releases
/AR
/BR
/RC
/ST
/branches
/experimental
/maintenance
/versions
/platforms
/releases
PA
means pre-alpha
A
means alpha
B
means beta
AR
means alpha-release
BR
means beta-release
RC
means release candidate
ST
means stable
There are differences between builds and releases.
N.x.K
, where N
and K
are integers. Examples: 1.x.0
, 5.x.1
, 10.x.33
N.M.K
, where N
, M
and K
are integers. Examples: 1.0.0
, 5.3.1
, 10.22.33
.Recently I have developed training dedicated to Software Configuration Management where I describe version numbering approach and why exactly this repository structure is the best. Here are presentation slides.
There is also my answer on the question about 'Multiple SVN Repositories vs single company repository'. It might be helpful as long as you address this aspect of repository structuring in your question.
What about external dependencies such a the AJAXTookit or some other 3rd party extension that's used on several projects?
Source control is for source code, not binaries. Keep any 3rd party assemblies/jars in a separate repository. If you're working in the Java world try something like Maven or Ivy. For .Net projects a simple shared drive can work well as long as you have decent policies around how it's structured and updated.