I am interfacing with an ActiveX component that gives me a memory address and the number of bytes.
How can I write a C# program that will access the bytes starting at
I think you are looking for the IntPtr type. This type (when used within an unsafe
block) will allow you to use the memory handle from the ActiveX component.
I highly suggest you use an IntPtr and Marshal.Copy. Here is some code to get you started. memAddr is the memory address you are given, and bufSize is the size.
IntPtr bufPtr = new IntPtr(memAddr);
byte[] data = new byte[bufSize];
Marshal.Copy(bufPtr, data, 0, bufSize);
This doesn't require you to use unsafe code which requires the the /unsafe compiler option and is not verifiable by the CLR.
If you need an array of something other than bytes, just change the second line. Marshal.Copy has a bunch of overloads.
You can use Marshal.Copy to copy the data from native memory into an managed array. This way you can then use the data in managed code without using unsafe code.
C# can use pointers. Just use the 'unsafe' keyword in front of your class, block, method, or member variable (not local variables). If a class is marked unsafe all member variables are unsafe as well.
unsafe class Foo
{
}
unsafe int FooMethod
{
}
Then you can use pointers with * and & just like C.
I don't know about ActiveX Components in the same address space.