We use a setup with different plists for each configuration. Like this: Target-Info-Dev.plist, Target-Info-Beta.plist...
This way our configurations could have
CFBundleDisplayName
's value to a variable named something like $(MY_DISPLAY_NAME)
MY_DISPLAY_NAME
under User-Defined section(you need scroll to the bottom to find this section), then just expand the newly-added key, and set any name for each configuration as you wish.When building your project, every variable in the Info.plist will be replaced to its value.
The solution is much simpler than the original one.
I had the same requirement in my project, and then I found your question, and at last I solved it. Edit your projects' scheme, add pre-action and post-action script to execute your change. Like this,
Step 1. change app name in Build's Pre-actions
str=""
if [ "${CONFIGURATION}" == "Debug" ];then
str="dev"
elif [ "${CONFIGURATION}" == "AdhocDevelopment" ];then
str="dev"
elif [ "${CONFIGURATION}" == "AdhocDistribution" ];then
str="adhoc"
elif [ "${CONFIGURATION}" == "DailyBuild" ];then
str="rdm"
fi
perl -pi -e "s/appName[^<]*/appName${str}/g" ${PROJECT_DIR}/smd/Info.plist
Step 2. Restore app name in Build's Post-actions
perl -pi -e "s/appName[^<]*/appName/g" ${PROJECT_DIR}/smd/Info.plist
echo ${PROJECT_DIR}/${INFOPLIST_FILE} > ~/tmp.txt; rm -f ~/tmp.txt
Something to explain: Debug/AdhocDevelopment/AdhocDistribution/DailyBuild are your projects' configuration names; ${CONFIGURATION} is predefined by Xcode; perl is preferable to awk and sed, which are all pre-installed on every mac OS X.
By the way, what I have done is changing appName in Info.plist, you can change your infoPlist.strings. In this way, you just need a single Info.plist file.