How can I listen the move events after the LongPress is caled in my GestureDetector?
When the user LongClick he starts the selection mode, and can drag a square into the
Tried to do fight this for a while, and for now the solution is:
Here is my OnTouch method of my View:
public boolean onTouchEvent(MotionEvent event) {
if (mGestureDetector.onTouchEvent(event)== true)
{
//Fling or other gesture detected (not logpress because it is disabled)
}
else
{
//Manually handle the event.
if (event.getAction() == MotionEvent.ACTION_DOWN)
{
//Remember the time and press position
Log.e("test","Action down");
}
if (event.getAction() == MotionEvent.ACTION_MOVE)
{
//Check if user is actually longpressing, not slow-moving
// if current position differs much then press positon then discard whole thing
// If position change is minimal then after 0.5s that is a longpress. You can now process your other gestures
Log.e("test","Action move");
}
if (event.getAction() == MotionEvent.ACTION_UP)
{
//Get the time and position and check what that was :)
Log.e("test","Action down");
}
}
return true;
}
My device returned ACTION_MOVE whenever I hold finger on the screen. If your doesnt, just check the state of some pressed flag after 0.5s using a timer or thread.
Hope that helps!
I have done this task by using the following concepts:
Suppose I have the Image View and on long press on it, image inside this image View would be drag-able and placed inside the another view(e.g. Relative Layout) Set MyClickListner on Image View's setOnLongClickListener() method.
private final class MyClickListener implements View.OnLongClickListener {
// called when the item is long-clicked
@Override
public boolean onLongClick(View view) {
// TODO Auto-generated method stub
// create it from the object's tag
ClipData.Item item = new ClipData.Item((CharSequence)view.getTag());
String[] mimeTypes = { ClipDescription.MIMETYPE_TEXT_PLAIN };
ClipData data = new ClipData(view.getTag().toString(), mimeTypes, item);
View.DragShadowBuilder shadowBuilder = new View.DragShadowBuilder(view);
view.startDrag( data, //data to be dragged
shadowBuilder, //drag shadow
view, //local data about the drag and drop operation
0 //no needed flags
);
// view.setVisibility(View.INVISIBLE);
return true;
}
}
Then set MyDragListner on Relative Layout(e.g. bigImageRelativeLayoutVw.setOnDragListener(new MyDragListener());)
class MyDragListener implements View.OnDragListener {
@Override
public boolean onDrag(View v, DragEvent event) {
int X=(int)event.getX();
int Y=(int)event.getY();
int touchX = 0,touchY=0;
// Handles each of the expected events
switch (event.getAction()) {
//signal for the start of a drag and drop operation.
case DragEvent.ACTION_DRAG_STARTED:
// do nothing
break;
//the drag point has entered the bounding box of the View
case DragEvent.ACTION_DRAG_ENTERED:
break;
//the user has moved the drag shadow outside the bounding box of the View
case DragEvent.ACTION_DRAG_EXITED:
// v.setBackground(normalShape); //change the shape of the view back to normal
break;
//drag shadow has been released,the drag point is within the bounding box of the View
case DragEvent.ACTION_DROP:
// if the view is the bottomlinear, we accept the drag item
if(v == bigImageRelativeLayoutVw) {
View view = (View) event.getLocalState();
touchX=X-viewCoords[0]-20;
touchY=Y-viewCoords[1]-20;
View view1=new View(getActivity());
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(30,30);
layoutParams.leftMargin =touchX;
layoutParams.topMargin = touchY;
view1.setBackgroundResource(R.drawable.heavy_damage);
view1.setLayoutParams(layoutParams);
RelativeLayout containView = (RelativeLayout) v;
containView.addView(view1);
view.setVisibility(View.VISIBLE);
} else {
View view = (View) event.getLocalState();
view.setVisibility(View.VISIBLE);
break;
}
break;
//the drag and drop operation has concluded.
case DragEvent.ACTION_DRAG_ENDED:
// v.setBackground(normalShape); //go back to normal shape
default:
break;
}
return true;
}
}