does std::string store data differently than a char* on either stack or heap or is it just derived from char* into a class?
If you mean, does it store contiguously, then the answer is that it's not required but all known (to me, anyway) implementations do so. This is most likely to support the c_str()
and data()
member requirements, which is to return a contiguous string (null-terminated in the case of c_str()
)
As far as where the memory is stored, it's usually on the heap. But some implementations employ the "Short String Optimization", whereby short string contents are stored within a small internal buffer. So, in the case that the string object is on the stack, it's possible that the stored contents are also on the stack. But this should make no difference to how you use it, since one the object is destroyed, the memory storing the string data is invalidated in either case.
(btw, here's an article on a similar technique applied generally, which explains the optimization.)
These solve different problems. char*
(or char const*
) points to a C style string which isn't necessarily owned by the one storing the char*
pointer. In C, because of the lack of a string type, necessarily you often use char*
as "the string type".
std::string
owns the string data it points to. So if you need to store a string somewhere in your class, chances are good you want to use std::string
or your librarie's string class instead of char*
.
On contiguity of the storage of std::string
, other people already answered.
char*
malloc
or calloc
or new
or new[]
.
free
or delete
or delete[]
when you're done.char[ N ]
(constant N) array or string literal.
char*
argument points to stack, heap, or global space.<algorithm>
and such.std::string
new
or delete
.
char*
.new[]
much as you would to obtain a char*
.char*
or literal.c_str()
which returns a char*
for temporary use.std::string::iterator
type with begin()
and end()
.
string::iterator
is flexible: an implementation may make it a range-checked super-safe debugging helper or simply a super-efficient char*
at the flip of a switch.