I need to search a WPF control hierarchy for controls that match a given name or type. How can I do this?
I have a sequence function like this (which is completely general):
public static IEnumerable<T> SelectAllRecursively<T>(this IEnumerable<T> items, Func<T, IEnumerable<T>> func)
{
return (items ?? Enumerable.Empty<T>()).SelectMany(o => new[] { o }.Concat(SelectAllRecursively(func(o), func)));
}
Getting immediate children:
public static IEnumerable<DependencyObject> FindChildren(this DependencyObject obj)
{
return Enumerable.Range(0, VisualTreeHelper.GetChildrenCount(obj))
.Select(i => VisualTreeHelper.GetChild(obj, i));
}
Finding all children down the hiararchical tree:
public static IEnumerable<DependencyObject> FindAllChildren(this DependencyObject obj)
{
return obj.FindChildren().SelectAllRecursively(o => o.FindChildren());
}
You can call this on the Window to get all controls.
After you have the collection, you can use LINQ (i.e. OfType, Where).
This will dismiss some elements - you should extend it like this in order to support a wider array of controls. For a brief discussion, have a look here
/// <summary>
/// Helper methods for UI-related tasks.
/// </summary>
public static class UIHelper
{
/// <summary>
/// Finds a parent of a given item on the visual tree.
/// </summary>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="child">A direct or indirect child of the
/// queried item.</param>
/// <returns>The first parent item that matches the submitted
/// type parameter. If not matching item can be found, a null
/// reference is being returned.</returns>
public static T TryFindParent<T>(DependencyObject child)
where T : DependencyObject
{
//get parent item
DependencyObject parentObject = GetParentObject(child);
//we've reached the end of the tree
if (parentObject == null) return null;
//check if the parent matches the type we're looking for
T parent = parentObject as T;
if (parent != null)
{
return parent;
}
else
{
//use recursion to proceed with next level
return TryFindParent<T>(parentObject);
}
}
/// <summary>
/// This method is an alternative to WPF's
/// <see cref="VisualTreeHelper.GetParent"/> method, which also
/// supports content elements. Do note, that for content element,
/// this method falls back to the logical tree of the element!
/// </summary>
/// <param name="child">The item to be processed.</param>
/// <returns>The submitted item's parent, if available. Otherwise
/// null.</returns>
public static DependencyObject GetParentObject(DependencyObject child)
{
if (child == null) return null;
ContentElement contentElement = child as ContentElement;
if (contentElement != null)
{
DependencyObject parent = ContentOperations.GetParent(contentElement);
if (parent != null) return parent;
FrameworkContentElement fce = contentElement as FrameworkContentElement;
return fce != null ? fce.Parent : null;
}
//if it's not a ContentElement, rely on VisualTreeHelper
return VisualTreeHelper.GetParent(child);
}
}
I combined the template format used by John Myczek and Tri Q's algorithm above to create a findChild Algorithm that can be used on any parent. Keep in mind that recursively searching a tree downwards could be a lengthy process. I've only spot-checked this on a WPF application, please comment on any errors you might find and I'll correct my code.
WPF Snoop is a useful tool in looking at the visual tree - I'd strongly recommend using it while testing or using this algorithm to check your work.
There is a small error in Tri Q's Algorithm. After the child is found, if childrenCount is > 1 and we iterate again we can overwrite the properly found child. Therefore I added a if (foundChild != null) break;
into my code to deal with this condition.
/// <summary>
/// Finds a Child of a given item in the visual tree.
/// </summary>
/// <param name="parent">A direct parent of the queried item.</param>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="childName">x:Name or Name of child. </param>
/// <returns>The first parent item that matches the submitted type parameter.
/// If not matching item can be found,
/// a null parent is being returned.</returns>
public static T FindChild<T>(DependencyObject parent, string childName)
where T : DependencyObject
{
// Confirm parent and childName are valid.
if (parent == null) return null;
T foundChild = null;
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
// If the child is not of the request child type child
T childType = child as T;
if (childType == null)
{
// recursively drill down the tree
foundChild = FindChild<T>(child, childName);
// If the child is found, break so we do not overwrite the found child.
if (foundChild != null) break;
}
else if (!string.IsNullOrEmpty(childName))
{
var frameworkElement = child as FrameworkElement;
// If the child's name is set for search
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child's name is of the request name
foundChild = (T)child;
break;
}
}
else
{
// child element found.
foundChild = (T)child;
break;
}
}
return foundChild;
}
Call it like this:
TextBox foundTextBox =
UIHelper.FindChild<TextBox>(Application.Current.MainWindow, "myTextBoxName");
Note Application.Current.MainWindow
can be any parent window.
You can use the VisualTreeHelper to find controls. Below is a method that uses the VisualTreeHelper to find a parent control of a specified type. You can use the VisualTreeHelper to find controls in other ways as well.
public static class UIHelper
{
/// <summary>
/// Finds a parent of a given item on the visual tree.
/// </summary>
/// <typeparam name="T">The type of the queried item.</typeparam>
/// <param name="child">A direct or indirect child of the queried item.</param>
/// <returns>The first parent item that matches the submitted type parameter.
/// If not matching item can be found, a null reference is being returned.</returns>
public static T FindVisualParent<T>(DependencyObject child)
where T : DependencyObject
{
// get parent item
DependencyObject parentObject = VisualTreeHelper.GetParent(child);
// we’ve reached the end of the tree
if (parentObject == null) return null;
// check if the parent matches the type we’re looking for
T parent = parentObject as T;
if (parent != null)
{
return parent;
}
else
{
// use recursion to proceed with next level
return FindVisualParent<T>(parentObject);
}
}
}
Call it like this:
Window owner = UIHelper.FindVisualParent<Window>(myControl);
I may be just repeating everyone else but I do have a pretty piece of code that extends the DependencyObject class with a method FindChild() that will get you the child by type and name. Just include and use.
public static class UIChildFinder
{
public static DependencyObject FindChild(this DependencyObject reference, string childName, Type childType)
{
DependencyObject foundChild = null;
if (reference != null)
{
int childrenCount = VisualTreeHelper.GetChildrenCount(reference);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(reference, i);
// If the child is not of the request child type child
if (child.GetType() != childType)
{
// recursively drill down the tree
foundChild = FindChild(child, childName, childType);
}
else if (!string.IsNullOrEmpty(childName))
{
var frameworkElement = child as FrameworkElement;
// If the child's name is set for search
if (frameworkElement != null && frameworkElement.Name == childName)
{
// if the child's name is of the request name
foundChild = child;
break;
}
}
else
{
// child element found.
foundChild = child;
break;
}
}
}
return foundChild;
}
}
Hope you find it useful.
Here is a solution that uses a flexible predicate:
public static DependencyObject FindChild(DependencyObject parent, Func<DependencyObject, bool> predicate)
{
if (parent == null) return null;
int childrenCount = VisualTreeHelper.GetChildrenCount(parent);
for (int i = 0; i < childrenCount; i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
if (predicate(child))
{
return child;
}
else
{
var foundChild = FindChild(child, predicate);
if (foundChild != null)
return foundChild;
}
}
return null;
}
You can for example call it like this:
var child = FindChild(parent, child =>
{
var textBlock = child as TextBlock;
if (textBlock != null && textBlock.Name == "MyTextBlock")
return true;
else
return false;
}) as TextBlock;