The problem is how to infuse text overlap on the custom google map marker with text which represents the vehicle registration number.
I have tried to use this method to h
try this :
import 'package:flutter/material.dart';
import 'package:google_maps_flutter/google_maps_flutter.dart';
class MapsDemo extends StatefulWidget {
@override
State createState() => MapsDemoState();
}
class MapsDemoState extends State<MapsDemo> {
final Set<Marker> _markers = {};
void _onAddMarkerButtonPressed() {
print('in _onAddMarkerButtonPressed()');
setState(() {
_markers.add(Marker(
// This marker id can be anything that uniquely identifies each marker.
markerId: MarkerId("111"),
position: LatLng(30.666, 76.8127),
infoWindow: InfoWindow(
title: "bingo! This works",
),
icon: BitmapDescriptor.defaultMarker,
));
});
print('setState() done');
}
GoogleMapController mapController;
//Map<PermissionGroup, PermissionStatus> permissions = await PermissionHandler().requestPermissions([PermissionGroup.contacts]);import 'package:permission_handler/permission_handler.dart';
@override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
children: <Widget>[
Container(
height: MediaQuery.of(context).size.height,
width: MediaQuery.of(context).size.width,
child: GoogleMap(
markers: _markers,
onMapCreated: (GoogleMapController controller) {
mapController = controller;
},
initialCameraPosition:
CameraPosition(target: LatLng(30.666, 76.8127), zoom: 15),
),
),
],
),
floatingActionButton: FloatingActionButton(onPressed: () {
print('in fab()');
double mq1 = MediaQuery.of(context).devicePixelRatio;
_onAddMarkerButtonPressed();
mapController.animateCamera(
CameraUpdate.newCameraPosition(
CameraPosition(
target: LatLng(30.666, 76.8127),
zoom: 15.0,
),
),
);
}));
}
}
I kludged/solved this by creating a function which returned a , whose returned and resolved value I then passed in as the icon when initializing a Marker:
Sorry to say that I don't remember why I padded the method with the magic 40 and 20 constants. Probably calculated by visual test with what I was rendering at the time.
Future<BitmapDescriptor> createCustomMarkerBitmap(/* your args here */) async {
PictureRecorder recorder = new PictureRecorder();
Canvas c = new Canvas(recorder);
/* Do your painting of the custom icon here, including drawing text, shapes, etc. */
Picture p = recorder.endRecording();
ByteData pngBytes = await (await p.toImage(
tp.width.toInt() + 40, tp.height.toInt() + 20))
.toByteData(format: ImageByteFormat.png);
Uint8List data = Uint8List.view(pngBytes.buffer);
return BitmapDescriptor.fromBytes(data);
}
Then when creating the marker, you can pass in the BitmapDescriptor as the icon, like so:
createCustomMarkerBitmap(...).then((BitmapDescriptor bitmapDescriptor) {
_markers.add(new Marker( /* in addition to your other properties: */ icon: bitmapDescriptor, )); });
or:
BitmapDescriptor bitmapDescriptor = await createCustomMarkerBitmap(...);
Marker marker = Marker( /* in addition to your other properties: */ icon: bitmapDescriptor );
Let me know if that helps. Gl!
I have found this answer for github issue