I have a PHP script that can encode a PNG image to a Base64 string.
I\'d like to do the same thing using JavaScript. I know how to open files, but I\'m not sure how
I have re-wrote by hand, these encoding and decoding methods with the exception of the hexadecimal one into a modular format for cross-platform / browser compatibility and also with real private scoping, and uses btoa
and atob
if they exist due to speed rather than utilize its own encoding:
https://gist.github.com/Nijikokun/5192472
Usage:
base64.encode(/* String */);
base64.decode(/* String */);
utf8.encode(/* String */);
utf8.decode(/* String */);
btoa
middlestep (no lib)In question title you write about string conversion, but in question you talk about binary data (picture) so here is function which make proper conversion starting from PNG picture binary data (details and reversal conversion here )
function bytesArrToBase64(arr) {
const abc = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; // base64 alphabet
const bin = n => n.toString(2).padStart(8,0); // convert num to 8-bit binary string
const l = arr.length
let result = '';
for(let i=0; i<=(l-1)/3; i++) {
let c1 = i*3+1>=l; // case when "=" is on end
let c2 = i*3+2>=l; // case when "=" is on end
let chunk = bin(arr[3*i]) + bin(c1? 0:arr[3*i+1]) + bin(c2? 0:arr[3*i+2]);
let r = chunk.match(/.{1,6}/g).map((x,j)=> j==3&&c2 ? '=' :(j==2&&c1 ? '=':abc[+('0b'+x)]));
result += r.join('');
}
return result;
}
// TEST
const pic = [ // PNG binary data
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d,
0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10,
0x08, 0x06, 0x00, 0x00, 0x00, 0x1f, 0xf3, 0xff, 0x61, 0x00, 0x00, 0x00,
0x01, 0x73, 0x52, 0x47, 0x42, 0x00, 0xae, 0xce, 0x1c, 0xe9, 0x00, 0x00,
0x01, 0x59, 0x69, 0x54, 0x58, 0x74, 0x58, 0x4d, 0x4c, 0x3a, 0x63, 0x6f,
0x6d, 0x2e, 0x61, 0x64, 0x6f, 0x62, 0x65, 0x2e, 0x78, 0x6d, 0x70, 0x00,
0x00, 0x00, 0x00, 0x00, 0x3c, 0x78, 0x3a, 0x78, 0x6d, 0x70, 0x6d, 0x65,
0x74, 0x61, 0x20, 0x78, 0x6d, 0x6c, 0x6e, 0x73, 0x3a, 0x78, 0x3d, 0x22,
0x61, 0x64, 0x6f, 0x62, 0x65, 0x3a, 0x6e, 0x73, 0x3a, 0x6d, 0x65, 0x74,
0x61, 0x2f, 0x22, 0x20, 0x78, 0x3a, 0x78, 0x6d, 0x70, 0x74, 0x6b, 0x3d,
0x22, 0x58, 0x4d, 0x50, 0x20, 0x43, 0x6f, 0x72, 0x65, 0x20, 0x35, 0x2e,
0x34, 0x2e, 0x30, 0x22, 0x3e, 0x0a, 0x20, 0x20, 0x20, 0x3c, 0x72, 0x64,
0x66, 0x3a, 0x52, 0x44, 0x46, 0x20, 0x78, 0x6d, 0x6c, 0x6e, 0x73, 0x3a,
0x72, 0x64, 0x66, 0x3d, 0x22, 0x68, 0x74, 0x74, 0x70, 0x3a, 0x2f, 0x2f,
0x77, 0x77, 0x77, 0x2e, 0x77, 0x33, 0x2e, 0x6f, 0x72, 0x67, 0x2f, 0x31,
0x39, 0x39, 0x39, 0x2f, 0x30, 0x32, 0x2f, 0x32, 0x32, 0x2d, 0x72, 0x64,
0x66, 0x2d, 0x73, 0x79, 0x6e, 0x74, 0x61, 0x78, 0x2d, 0x6e, 0x73, 0x23,
0x22, 0x3e, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3c, 0x72, 0x64,
0x66, 0x3a, 0x44, 0x65, 0x73, 0x63, 0x72, 0x69, 0x70, 0x74, 0x69, 0x6f,
0x6e, 0x20, 0x72, 0x64, 0x66, 0x3a, 0x61, 0x62, 0x6f, 0x75, 0x74, 0x3d,
0x22, 0x22, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x78, 0x6d, 0x6c, 0x6e, 0x73, 0x3a, 0x74, 0x69, 0x66,
0x66, 0x3d, 0x22, 0x68, 0x74, 0x74, 0x70, 0x3a, 0x2f, 0x2f, 0x6e, 0x73,
0x2e, 0x61, 0x64, 0x6f, 0x62, 0x65, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x74,
0x69, 0x66, 0x66, 0x2f, 0x31, 0x2e, 0x30, 0x2f, 0x22, 0x3e, 0x0a, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3c, 0x74, 0x69, 0x66,
0x66, 0x3a, 0x4f, 0x72, 0x69, 0x65, 0x6e, 0x74, 0x61, 0x74, 0x69, 0x6f,
0x6e, 0x3e, 0x31, 0x3c, 0x2f, 0x74, 0x69, 0x66, 0x66, 0x3a, 0x4f, 0x72,
0x69, 0x65, 0x6e, 0x74, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x3e, 0x0a, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x3c, 0x2f, 0x72, 0x64, 0x66, 0x3a, 0x44,
0x65, 0x73, 0x63, 0x72, 0x69, 0x70, 0x74, 0x69, 0x6f, 0x6e, 0x3e, 0x0a,
0x20, 0x20, 0x20, 0x3c, 0x2f, 0x72, 0x64, 0x66, 0x3a, 0x52, 0x44, 0x46,
0x3e, 0x0a, 0x3c, 0x2f, 0x78, 0x3a, 0x78, 0x6d, 0x70, 0x6d, 0x65, 0x74,
0x61, 0x3e, 0x0a, 0x4c, 0xc2, 0x27, 0x59, 0x00, 0x00, 0x00, 0xf9, 0x49,
0x44, 0x41, 0x54, 0x38, 0x11, 0x95, 0x93, 0x3d, 0x0a, 0x02, 0x41, 0x0c,
0x85, 0xb3, 0xb2, 0x85, 0xb7, 0x10, 0x6c, 0x04, 0x1b, 0x0b, 0x4b, 0x6f,
0xe2, 0x76, 0x1e, 0xc1, 0xc2, 0x56, 0x6c, 0x2d, 0xbc, 0x85, 0xde, 0xc4,
0xd2, 0x56, 0xb0, 0x11, 0xbc, 0x85, 0x85, 0xa0, 0xfb, 0x46, 0xbf, 0xd9,
0x30, 0x33, 0x88, 0x06, 0x76, 0x93, 0x79, 0x93, 0xf7, 0x92, 0xf9, 0xab,
0xcc, 0xec, 0xd9, 0x7e, 0x7f, 0xd9, 0x63, 0x33, 0x8e, 0xf9, 0x75, 0x8c,
0x92, 0xe0, 0x34, 0xe8, 0x27, 0x88, 0xd9, 0xf4, 0x76, 0xcf, 0xb0, 0xaa,
0x45, 0xb2, 0x0e, 0x4a, 0xe4, 0x94, 0x39, 0x59, 0x0c, 0x03, 0x54, 0x14,
0x58, 0xce, 0xbb, 0xea, 0xdb, 0xd1, 0x3b, 0x71, 0x75, 0xb9, 0x9a, 0xe2,
0x7a, 0x7d, 0x36, 0x3f, 0xdf, 0x4b, 0x95, 0x35, 0x09, 0x09, 0xef, 0x73,
0xfc, 0xfa, 0x85, 0x67, 0x02, 0x3e, 0x59, 0x55, 0x31, 0x89, 0x31, 0x56,
0x8c, 0x78, 0xb6, 0x04, 0xda, 0x23, 0x01, 0x01, 0xc8, 0x8c, 0xe5, 0x77,
0x87, 0xbb, 0x65, 0x02, 0x24, 0xa4, 0xad, 0x82, 0xcb, 0x4b, 0x4c, 0x64,
0x59, 0x14, 0xa0, 0x72, 0x40, 0x3f, 0xbf, 0xe6, 0x68, 0xb6, 0x9f, 0x75,
0x08, 0x63, 0xc8, 0x9a, 0x09, 0x02, 0x25, 0x32, 0x34, 0x48, 0x7e, 0xcc,
0x7d, 0x10, 0xaf, 0xa6, 0xd5, 0xd2, 0x1a, 0x3d, 0x89, 0x38, 0xf5, 0xf1,
0x14, 0xb4, 0x69, 0x6a, 0x4d, 0x15, 0xf5, 0xc9, 0xf0, 0x5c, 0x1a, 0x61,
0x8a, 0x75, 0xd1, 0xe8, 0x3a, 0x2c, 0x41, 0x5d, 0x70, 0x41, 0x20, 0x29,
0xf9, 0x9b, 0xb1, 0x37, 0xc5, 0x4d, 0xfc, 0x45, 0x84, 0x7d, 0x08, 0x8f,
0x89, 0x76, 0x54, 0xf1, 0x1b, 0x19, 0x92, 0xef, 0x2c, 0xbe, 0x46, 0x8e,
0xa6, 0x49, 0x5e, 0x61, 0x89, 0xe4, 0x05, 0x5e, 0x4e, 0xa4, 0x5c, 0x10,
0x6e, 0x9f, 0xfc, 0x5b, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44,
0xae, 0x42, 0x60, 0x82
];
let b64pic = bytesArrToBase64(pic);
myPic.src = "data:image/png;base64,"+b64pic;
msg.innerHTML = "Base64 encoded pic data:<br>" + b64pic;
img { zoom: 10; image-rendering: pixelated; }
#msg { word-break: break-all; }
<img id="myPic">
<code id="msg"></code>
To make a Base64 encoded String URL friendly, in JavaScript you could do something like this:
// if this is your Base64 encoded string
var str = 'VGhpcyBpcyBhbiBhd2Vzb21lIHNjcmlwdA==';
// make URL friendly:
str = str.replace(/\+/g, '-').replace(/\//g, '_').replace(/\=+$/, '');
// reverse to original encoding
str = (str + '===').slice(0, str.length + (str.length % 4));
str = str.replace(/-/g, '+').replace(/_/g, '/');
See also this Fiddle: http://jsfiddle.net/magikMaker/7bjaT/
From here:
/**
*
* Base64 encode / decode
* http://www.webtoolkit.info/
*
**/
var Base64 = {
// private property
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
// public method for encoding
encode : function (input) {
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = Base64._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
}
return output;
},
// public method for decoding
decode : function (input) {
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = this._keyStr.indexOf(input.charAt(i++));
enc2 = this._keyStr.indexOf(input.charAt(i++));
enc3 = this._keyStr.indexOf(input.charAt(i++));
enc4 = this._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
}
output = Base64._utf8_decode(output);
return output;
},
// private method for UTF-8 encoding
_utf8_encode : function (string) {
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
},
// private method for UTF-8 decoding
_utf8_decode : function (utftext) {
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while ( i < utftext.length ) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
}
else if((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
}
else {
c2 = utftext.charCodeAt(i+1);
c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
}
}
Also, search on "javascript base64 encoding" turns a lot of other options, the above was the first one.
Sunny's code is great except it breaks in IE7 because of references to "this". Fixed by replacing such references with "Base64":
var Base64 = {
// private property
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
// public method for encoding
encode : function (input) {
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = Base64._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
Base64._keyStr.charAt(enc1) + Base64._keyStr.charAt(enc2) +
Base64._keyStr.charAt(enc3) + Base64._keyStr.charAt(enc4);
}
return output;
},
// public method for decoding
decode : function (input) {
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = Base64._keyStr.indexOf(input.charAt(i++));
enc2 = Base64._keyStr.indexOf(input.charAt(i++));
enc3 = Base64._keyStr.indexOf(input.charAt(i++));
enc4 = Base64._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
}
output = Base64._utf8_decode(output);
return output;
},
// private method for UTF-8 encoding
_utf8_encode : function (string) {
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
},
// private method for UTF-8 decoding
_utf8_decode : function (utftext) {
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while ( i < utftext.length ) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
}
else if((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
}
else {
c2 = utftext.charCodeAt(i+1);
c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
}
}
Contributing with a minified polyfill for window.atob
+ window.btoa
that I'm currently using.
(function(){function t(t){this.message=t}var e="undefined"!=typeof exports?exports:this,r="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";t.prototype=Error(),t.prototype.name="InvalidCharacterError",e.btoa||(e.btoa=function(e){for(var o,n,a=0,i=r,c="";e.charAt(0|a)||(i="=",a%1);c+=i.charAt(63&o>>8-8*(a%1))){if(n=e.charCodeAt(a+=.75),n>255)throw new t("'btoa' failed: The string to be encoded contains characters outside of the Latin1 range.");o=o<<8|n}return c}),e.atob||(e.atob=function(e){if(e=e.replace(/=+$/,""),1==e.length%4)throw new t("'atob' failed: The string to be decoded is not correctly encoded.");for(var o,n,a=0,i=0,c="";n=e.charAt(i++);~n&&(o=a%4?64*o+n:n,a++%4)?c+=String.fromCharCode(255&o>>(6&-2*a)):0)n=r.indexOf(n);return c})})();