Packed bit fields in c structures - GCC

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Happy的楠姐
Happy的楠姐 2021-02-04 02:47

I am working with structs in c on linux. I started using bit fields and the \"packed\" attribute and I came across a wierd behavior:

struct t1
{
    int a:12;
           


        
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  • 2021-02-04 03:26
    struct t1 // 6 bytes
    {
        int a:12; // 0:11
        int b:32; // 12:43
        int c:4;  // 44:47
    }__attribute__((packed));
    
    struct t1 // 7 bytes
    {
        int a:12; // 0:11
        int b;    // 16:47
        int c:4;  // 48:51
    }__attribute__((packed));
    

    The regular int b must be aligned to a byte boundary. So there is padding before it. If you put c right next to a this padding will no longer be necessary. You should probably do this, as accessing non-byte-aligned integers like int b:32 is slow.

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  • 2021-02-04 03:27

    Your structures are not "exactly the same". Your first one has three consecutive bit-fields, the second has one bit-field, an (non bit-field) int, and then a second bit-field.

    This is significant: consecutive (non-zero width) bit-fields are merged into a single memory location, while a bit-field followed by a non-bit-field are distinct memory locations.

    Your first structure has a single memory location, your second has three. You can take the address of the b member in your second struct, not in your first. Accesses to the b member don't race with accesses the a or c in your second struct, but they do in your first.

    Having a non-bit-field (or a zero-length bit-field) right after a bit-field member "closes" it in a sens, what follow will be a different/independent memory location/object. The compiler cannot "pack" your b member inside the bit-field like it does in the first struct.

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