Camera.PreviewCallback equivalent in Camera2 API

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忘了有多久
忘了有多久 2021-02-04 03:08

Is there any equivalent for Camera.PreviewCallback in Camera2 from API 21,better than mapping to a SurfaceTexture and pulling a Bitmap ? I need to be able to pull preview data o

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  • 2021-02-04 03:17

    You can start from the Camera2Basic sample code from Google.

    You need to add the surface of the ImageReader as a target to the preview capture request:

    //set up a CaptureRequest.Builder with the output Surface
    mPreviewRequestBuilder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
    mPreviewRequestBuilder.addTarget(surface);
    mPreviewRequestBuilder.addTarget(mImageReader.getSurface());
    

    After that, you can retrieve the image in the ImageReader.OnImageAvailableListener:

    private final ImageReader.OnImageAvailableListener mOnImageAvailableListener = new ImageReader.OnImageAvailableListener() {
        @Override
        public void onImageAvailable(ImageReader reader) {
            Image image = null;
            try {
                image = reader.acquireLatestImage();
                if (image != null) {
                    ByteBuffer buffer = image.getPlanes()[0].getBuffer();
                    Bitmap bitmap = fromByteBuffer(buffer);
                    image.close();
                }
            } catch (Exception e) {
                Log.w(LOG_TAG, e.getMessage());
            }
        }
    };
    

    To get a Bitmap from the ByteBuffer:

    Bitmap fromByteBuffer(ByteBuffer buffer) {
        byte[] bytes = new byte[buffer.capacity()];
        buffer.get(bytes, 0, bytes.length);
        return BitmapFactory.decodeByteArray(bytes, 0, bytes.length);
    }
    
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  • 2021-02-04 03:18

    Yes, use the ImageReader class.

    Create an ImageReader using the format ImageFormat.YUV_420_888 and your desired size (make sure you select a size that's supported by the camera device you're using).

    Then use ImageReader.getSurface() for a Surface to provide to CameraDevice.createCaptureSession(), along with your other preview outputs, if any.

    Finally, in your repeating capture request, add the ImageReader provided surface as a target before setting it as the repeating request in your capture session.

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