Anyone have an tips on setting the application info (ie. right click on .exe->properties) from Qt?
I can add arbitrary version strings to Qt resource file (qrc) and
Okay, two years after being asked... but maybe somebody will find it useful...
Try to use the following qmake variables:
VERSION = 0.4.0.1
QMAKE_TARGET_COMPANY = company
QMAKE_TARGET_PRODUCT = product
QMAKE_TARGET_DESCRIPTION = description
QMAKE_TARGET_COPYRIGHT = copyright
More info here.
Here's how I do it... add a file called resources.rc to your project with the contents:
IDI_ICON1 ICON DISCARDABLE "res/app.ico"
#include <windows.h>
#include "version.h"
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_FILEVERSION
PRODUCTVERSION VER_PRODUCTVERSION
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "CompanyName", VER_COMPANYNAME_STR
VALUE "FileDescription", VER_FILEDESCRIPTION_STR
VALUE "FileVersion", VER_FILEVERSION_STR
VALUE "InternalName", VER_INTERNALNAME_STR
VALUE "LegalCopyright", VER_LEGALCOPYRIGHT_STR
VALUE "LegalTrademarks1", VER_LEGALTRADEMARKS1_STR
VALUE "LegalTrademarks2", VER_LEGALTRADEMARKS2_STR
VALUE "OriginalFilename", VER_ORIGINALFILENAME_STR
VALUE "ProductName", VER_PRODUCTNAME_STR
VALUE "ProductVersion", VER_PRODUCTVERSION_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
and a file called version.h with the contents:
#ifndef VERSION_H
#define VERSION_H
#define VER_FILEVERSION 1,0,0,0
#define VER_FILEVERSION_STR "1.0.0.0\0"
#define VER_PRODUCTVERSION 1,0,0,0
#define VER_PRODUCTVERSION_STR "1.0\0"
#define VER_COMPANYNAME_STR "Your Organization"
#define VER_FILEDESCRIPTION_STR "CoolApplication"
#define VER_INTERNALNAME_STR "CoolApplication"
#define VER_LEGALCOPYRIGHT_STR "Copyright © 2010 Your Organization"
#define VER_LEGALTRADEMARKS1_STR "All Rights Reserved"
#define VER_LEGALTRADEMARKS2_STR VER_LEGALTRADEMARKS1_STR
#define VER_ORIGINALFILENAME_STR "coolapplication.exe"
#define VER_PRODUCTNAME_STR "CoolApplication"
#define VER_COMPANYDOMAIN_STR "example.org"
#endif // VERSION_H
and lastly to your .pro file, add: RC_FILE = resources.rc
. Non-Windows platforms will ignore the value so you needn't prefix it with win32:
.