I have used mac address to identify iOS devices in server side. When run my application with iOS 7 unable to retrieve the correct mac address. Alternately i used
For Swift 5
let deviceId = UIDevice.current.identifierForVendor?.uuidString
You can no longer get a unique ID per device. identifierForVendor is the best you're going to get. Apple has systematically disabled identifying a specific device so that users' IDs can't be passed around by marketers.
To get the identifier ID as a string, you can use
let deviceId = UIDevice.current.identifierForVendor?.uuidString
If you want a universal ID then you have the option to use advertisingIdentifier. However, if the user has limited ad tracking in their device settings then this value will simply return all zeroes.
import AdSupport
let identifierManager = ASIdentifierManager.shared()
if identifierManager.isAdvertisingTrackingEnabled {
let deviceId = identifierManager.advertisingIdentifier.uuidString
}
N.B. Apple recommends that this code only be used by companies building advertisement frameworks, rather than the app developers themselves. If you use this within your code for non-ad-related purposes then prepare to have your app rejected.
The best way to get the device id is identifierForVendor
UIDevice *device = [UIDevice currentDevice];
NSString *currentDeviceId = [[device identifierForVendor]UUIDString];
UPDATE
For Swift 4.1 use
UIDevice.current.identifierForVendor?.uuidString
Getting device ID in
Swift 3
let device_id = UIDevice.currentDevice().identifierForVendor?.UUIDString
Swift 4:
let device_id = UIDevice.current.identifierForVendor!.uuidString
Getting Device Id in Swift 3.x
let deviceId = UIDevice.current.identifierForVendor?.uuidString
You can use this lib: https://github.com/fabiocaccamo/FCUUID
Please look on the table in the Persistence section. uuidForDevice
will cover the most of needed cases and it is the best replacement to udid from old versions of iOS.
Examples in Readme
are in Objective-C but it works with Swift too. I have used it since Swift first release until now (Swift 4.1).