How to Create layout constraints programmatically

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-上瘾入骨i
-上瘾入骨i 2020-11-27 02:41

I am displaying a view in the bottom of the universal application and adding this view dynamically in my view. I want to show this view in bottom every time like iAd. in bot

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  • 2020-11-27 03:04

    You can use autolayout constraints programmatically like below

    fileprivate func setupName(){
            let height = CGFloat(50)
    
            lblName.text = "Hello world"
            lblName.backgroundColor = .lightGray
    
            //Step 1
            lblName.translatesAutoresizingMaskIntoConstraints = false
    
            //Step 2
            self.view.addSubview(lblName)
    
            //Step 3
            NSLayoutConstraint.activate([
    
                lblName.leadingAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.leadingAnchor),
                lblName.trailingAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.trailingAnchor),
                lblName.topAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.bottomAnchor,constant: -height),
                lblName.bottomAnchor.constraint(equalTo: self.view.safeAreaLayoutGuide.bottomAnchor),
                ])
    
        }
    

    Output screenshot

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  • 2020-11-27 03:05

    Also since iOS 9 it could be done super simple with anchors:

    Swift 3

    extension UIView {
    
        func addConstaintsToSuperview(leadingOffset: CGFloat, topOffset: CGFloat) {
    
            guard superview != nil else {
                return
            }
    
            translatesAutoresizingMaskIntoConstraints = false
    
            leadingAnchor.constraint(equalTo: superview!.leadingAnchor,
                                     constant: leadingOffset).isActive = true
    
            topAnchor.constraint(equalTo: superview!.topAnchor,
                                 constant: topOffset).isActive = true
        }
    
        func addConstaints(height: CGFloat, width: CGFloat) {
    
            heightAnchor.constraint(equalToConstant: height).isActive = true
            widthAnchor.constraint(equalToConstant: width).isActive = true
        }
    
    }
    

    OBJC category

    @implementation UIView (Constraints)
    
    -(void)addConstaintsToSuperviewWithLeadingOffset:(CGFloat)leadingOffset topOffset:(CGFloat)topOffset
    {
        if (self.superview == nil) {
            return;
        }
    
        self.translatesAutoresizingMaskIntoConstraints = false;
    
        [[self.leadingAnchor constraintEqualToAnchor:self.superview.leadingAnchor
                                            constant:leadingOffset] setActive:true];
    
        [[self.topAnchor constraintEqualToAnchor:self.superview.topAnchor
                                       constant:topOffset] setActive:true];
    }
    
    -(void)addConstaintsWithHeight:(CGFloat)height width:(CGFloat)width
    {
        [[self.heightAnchor constraintEqualToConstant:height] setActive:true];
        [[self.widthAnchor constraintEqualToConstant:width] setActive:true];
    }
    
    @end
    
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  • 2020-11-27 03:10

    To fix a view to the bottom of the screen you need following constraints to set.

    1. Leading Constraint with respect of Parent View for - X
    2. Trailing Constraint with respect of Parent View for - Width
    3. Bottom Constraint with respect of Parent View for - Y
    4. Height Constraint attached to self for - Height.

    Lets add.

    UIView *subView=bottomView;
    UIView *parent=self.view;
    
    subView.translatesAutoresizingMaskIntoConstraints = NO;
    
    //Trailing    
    NSLayoutConstraint *trailing =[NSLayoutConstraint
                                    constraintWithItem:subView
                                    attribute:NSLayoutAttributeTrailing
                                    relatedBy:NSLayoutRelationEqual
                                    toItem:parent   
                                    attribute:NSLayoutAttributeTrailing
                                    multiplier:1.0f
                                    constant:0.f];
    
    //Leading
    
    NSLayoutConstraint *leading = [NSLayoutConstraint
                                       constraintWithItem:subView
                                       attribute:NSLayoutAttributeLeading
                                       relatedBy:NSLayoutRelationEqual
                                       toItem:parent
                                       attribute:NSLayoutAttributeLeading
                                       multiplier:1.0f
                                       constant:0.f];
    
    //Bottom
    NSLayoutConstraint *bottom =[NSLayoutConstraint
                                     constraintWithItem:subView
                                     attribute:NSLayoutAttributeBottom
                                     relatedBy:NSLayoutRelationEqual
                                     toItem:parent
                                     attribute:NSLayoutAttributeBottom
                                     multiplier:1.0f
                                     constant:0.f];
    
    //Height to be fixed for SubView same as AdHeight
    NSLayoutConstraint *height = [NSLayoutConstraint
                                   constraintWithItem:subView
                                   attribute:NSLayoutAttributeHeight
                                   relatedBy:NSLayoutRelationEqual
                                   toItem:nil
                                   attribute:NSLayoutAttributeNotAnAttribute
                                   multiplier:0
                                   constant:ADHeight];
    
        //Add constraints to the Parent
        [parent addConstraint:trailing];
        [parent addConstraint:bottom];
        [parent addConstraint:leading];
    
        //Add height constraint to the subview, as subview owns it.
        [subView addConstraint:height];
    

    Hope this helps.

    Cheers.

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  • 2020-11-27 03:14

    Small extension for previous answer because addConstraint will be deprecated in future. Here is an extension for UI view. Use these functions after you added view to hierarchy.

    OBJC

    @implementation UIView (Constraints)
    
    -(void)addConstaintsToSuperviewWithLeftOffset:(CGFloat)leftOffset topOffset:(CGFloat)topOffset {
    
        self.translatesAutoresizingMaskIntoConstraints = false;
    
        [[NSLayoutConstraint constraintWithItem: self
                                      attribute: NSLayoutAttributeLeading
                                      relatedBy: NSLayoutRelationEqual
                                         toItem: self.superview
                                      attribute: NSLayoutAttributeLeading
                                     multiplier: 1
                                       constant: leftOffset] setActive:true];
    
        [[NSLayoutConstraint constraintWithItem: self
                                      attribute: NSLayoutAttributeTop
                                      relatedBy: NSLayoutRelationEqual
                                         toItem: self.superview
                                      attribute: NSLayoutAttributeTop
                                     multiplier: 1
                                       constant: topOffset] setActive:true];
    }
    
    -(void)addConstaintsWithWidth:(CGFloat)width height:(CGFloat)height {
    
        self.translatesAutoresizingMaskIntoConstraints = false;
    
    
        [[NSLayoutConstraint constraintWithItem: self
                                      attribute: NSLayoutAttributeWidth
                                      relatedBy: NSLayoutRelationEqual
                                         toItem: nil
                                      attribute: NSLayoutAttributeNotAnAttribute
                                     multiplier: 1
                                       constant: width] setActive:true];
    
        [[NSLayoutConstraint constraintWithItem: self
                                      attribute: NSLayoutAttributeHeight
                                      relatedBy: NSLayoutRelationEqual
                                         toItem: nil
                                      attribute: NSLayoutAttributeNotAnAttribute
                                     multiplier: 1
                                       constant: height] setActive:true];
    }
    
    @end
    

    Swift 3

    extension UIView {
    
        public func addConstaintsToSuperview(leftOffset: CGFloat, topOffset: CGFloat) {
    
            self.translatesAutoresizingMaskIntoConstraints = false
    
            NSLayoutConstraint(item: self,
                               attribute: .leading,
                               relatedBy: .equal,
                               toItem: self.superview,
                               attribute: .leading,
                               multiplier: 1,
                               constant: leftOffset).isActive = true
    
            NSLayoutConstraint(item: self,
                               attribute: .top,
                               relatedBy: .equal,
                               toItem: self.superview,
                               attribute: .top,
                               multiplier: 1,
                               constant: topOffset).isActive = true
        }
    
        public func addConstaints(height: CGFloat, width: CGFloat) {
    
            self.translatesAutoresizingMaskIntoConstraints = false
    
            NSLayoutConstraint(item: self,
                               attribute: .height,
                               relatedBy: .equal,
                               toItem: nil,
                               attribute: .notAnAttribute,
                               multiplier: 1,
                               constant: height).isActive = true
    
    
            NSLayoutConstraint(item: self,
                               attribute: .width,
                               relatedBy: .equal,
                               toItem: nil,
                               attribute: .notAnAttribute,
                               multiplier: 1,
                               constant: width).isActive = true
        }
    }
    
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  • 2020-11-27 03:26

    Extending @Alex Shubin solution in Swift 4, I do the following:

    Sometimes, I need to add a variable number of constraints, in this case 3, because the height will be calculated latter.

    keyboard.addConstaints(top: nil, right: 0.0, bottom: 0.0, left: 0.0, width: nil, height: nil)
    

    You have to be careful adding all required, and making sure you don't have any conflicting constraints.

    extension UIView {
        func addConstaints(top: CGFloat?, right: CGFloat?, bottom: CGFloat?, left: CGFloat?, width: CGFloat?, height: CGFloat?) {
            translatesAutoresizingMaskIntoConstraints = false
            if top != nil { self.addConstaint(top: top!) }
            if right != nil { self.addConstaint(right: right!) }
            // Add lines for bottom, left, width an heigh
            // ...
        }
        func addConstaint(top offset: CGFloat) {
            guard superview != nil else { return }
            topAnchor.constraint(equalTo: superview!.topAnchor, constant: offset).isActive = true
        }
    }
    

    To verify that all views were laid-out correctly, you can inspect the .constraints property of the superView or you can check the frame in:

    override func viewDidLayoutSubviews() {
        print(keyboard.frame)
    }
    
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