How to calculate and generate edge values for a 3D polygon mesh, from list of vertex coordinates or faces?

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天涯浪人
天涯浪人 2021-02-03 21:37

I have a numpy array of vertex coordinates:

[a b c]
[d e f]
[g h i]
...
[r s t]
[u v w]
[x y z]

I also have a similar list of face values, vertex

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