I\'m trying to write a function that converts a string to a base64 byte array. I\'ve tried with this approach:
public byte[] stringToBase64ByteArray(String input
Looks okay, although the approach is strange. But use Encoding.ASCII.GetBytes() to convert the base64 string to byte[]. Base64 encoding only contains ASCII characters. Using Unicode gets you an extra 0 byte for each character.
You can use:
From byte[] to string:
byte[] array = somebytearray;
string result = Convert.ToBase64String(array);
From string to byte[]:
array = Convert.FromBase64String(result);
Representing a string as a blob represented as a string is odd... any reason you can't just use the string directly?
The string is always unicode; it is the encoded bytes that change. Since base-64 is always <128, using unicode in the last part seems overkill (unless that is what the wire-format demands). Personally, I'd use UTF8 or ASCII for the last GetBytes
so that each base-64 character only takes one byte.
All strings in .NET are unicode. This code will produce valid result but the consumer of the BASE64 string should also be unicode enabled.
Yes, it would output a base64-encoded string of the UTF-16 little-endian representation of your source string. Keep in mind that, AFAIK, it's not really common to use UTF-16 in base64, ASCII or UTF-8 is normally used. However, the important thing here is that the sender and the receiver agree on which encoding must be used.
I don't understand why you reconvert the base64 string in array of bytes: base64 is used to avoid encoding incompatibilities when transmitting, so you should keep is as a string and output it in the format required by the protocol you use to transmit the data. And, as Marc said, it's definitely overkill to use UTF-16 for that purpose, since base64 includes only 64 characters, all under 128.