AVAudioSessionCategoryPlayAndRecord with Airplay

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我在风中等你
我在风中等你 2021-02-03 20:03

My app uses the microphone and outputs audio, so I am setting my Audio Session to the Play and Record Category, but this seems to disable Airplay. If I set the category to Play,

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  • 2021-02-03 20:46

    If you want to change where the audio is going you need to call AudioSessionSetProperty, and pass it the constant specifying where you want the audio to go. These constants are

    kAudioSessionOverrideAudioRoute_None, which specifies that you wish the audio to be routed to the receiver (the airplay if that's where it is going), or

    kAudioSessionOverrideAudioRoute_Speaker, which specifies that audio should be routed to the speaker at the bottom of the phone.

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  • 2021-02-03 20:51

    From the Audio Session Programming Guide › Working with Categories › Choosing Categories and Modes for AirPlay:

    Only specific categories and modes support AirPlay. The following categories support both the mirrored and non-mirrored versions of Airplay:

    • AVAudioSessionCategorySoloAmbient
    • AVAudioSessionCategoryAmbient
    • AVAudioSessionCategoryPlayback

    The AVAudioSessionCategoryPlayAndRecord category only supports mirrored Airplay.

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  • 2021-02-03 20:57

    You can try this code

    // Set AVAudioSession
    NSError *sessionError = nil;
    [[AVAudioSession sharedInstance] setDelegate:self];
    [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:&sessionError];
    
    // Change the default output audio route
    UInt32 doChangeDefaultRoute = 1;
    AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryDefaultToSpeaker,
      sizeof(doChangeDefaultRoute), &doChangeDefaultRoute);
    
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  • 2021-02-03 21:01

    What AirPlay device are you trying to use? Does it have a microphone?

    If not, iOS won't present it as an option when using the PlayAndRecord category, because that device can't play and record. It would show up when using the Play category though.

    Also, if the device you are using is a Bluetooth device, have you set AVAudioSessionCategoryOptionAllowBluetooth to YES?

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