I\'m using JavaScript to detect taps in a page I\'m showing in a UIWebView, like so:
Apparently if you put a click listener on an element, you can no longer select text within that element on iOS. My solution was to detect taps using a combination of touchstart, touchmove, and touchend events, along with a timer to ignore multi-taps, and checking the current document selection to make sure a selection event is not going on.
Here's the JS code I used:
SingleTapDetector = function(element, handler) {
this.element = element;
this.handler = handler;
element.addEventListener('touchstart', this, false);
};
SingleTapDetector.prototype.handleEvent = function(event) {
switch (event.type) {
case 'touchstart': this.onTouchStart(event); break;
case 'touchmove': this.onTouchMove(event); break;
case 'touchend': this.onTouchEnd(event); break;
}
};
SingleTapDetector.prototype.onTouchStart = function(event) {
this.element.addEventListener('touchend', this, false);
document.body.addEventListener('touchmove', this, false);
this.startX = this.currentX = event.touches[0].clientX;
this.startY = this.currentY = event.touches[0].clientY;
this.startTime = new Date().getTime();
};
SingleTapDetector.prototype.onTouchMove = function(event) {
this.currentX = event.touches[0].clientX;
this.currentY = event.touches[0].clientY;
};
SingleTapDetector.prototype.onTouchEnd = function(event) {
var that = this;
// Has there been one or more taps in this sequence already?
if (this.tapTimer) {
// Reset the timer to catch any additional taps in this sequence
clearTimeout(this.tapTimer);
this.tapTimer = setTimeout(function() {
that.tapTimer = null;
}, 300);
} else {
// Make sure the user didn't move too much
if (Math.abs(this.currentX - this.startX) < 4 &&
Math.abs(this.currentY - this.startY) < 4) {
// Make sure this isn't a long press
if (new Date().getTime() - this.startTime <= 300) {
// Make sure this tap wasn't part of a selection event
if (window.getSelection() + '' == '') {
// Make sure this tap is in fact a single tap
this.tapTimer = setTimeout(function() {
that.tapTimer = null;
// This is a single tap
that.handler(event);
}, 300);
}
}
}
}
};
new SingleTapDetector(document.body, function(event) {
document.location = "internal://tap";
});