I am trying to learn C and am very confused already.
In the OOP languages i have used there exists the ability to perform method overloading, where the same function cou
Internally, printf
will (at least usually) use some macros from stdarg.h. The general idea is (a greatly expanded version of) something like this:
#include
#include
#include
int my_vfprintf(FILE *file, char const *fmt, va_list arg) {
int int_temp;
char char_temp;
char *string_temp;
char ch;
int length = 0;
char buffer[512];
while ( ch = *fmt++) {
if ( '%' == ch ) {
switch (ch = *fmt++) {
/* %% - print out a single % */
case '%':
fputc('%', file);
length++;
break;
/* %c: print out a character */
case 'c':
char_temp = va_arg(arg, int);
fputc(char_temp, file);
length++;
break;
/* %s: print out a string */
case 's':
string_temp = va_arg(arg, char *);
fputs(string_temp, file);
length += strlen(string_temp);
break;
/* %d: print out an int */
case 'd':
int_temp = va_arg(arg, int);
itoa(int_temp, buffer, 10);
fputs(buffer, file);
length += strlen(buffer);
break;
/* %x: print out an int in hex */
case 'x':
int_temp = va_arg(arg, int);
itoa(int_temp, buffer, 16);
fputs(buffer, file);
length += strlen(buffer);
break;
}
}
else {
putc(ch, file);
length++;
}
}
return length;
}
int my_printf(char const *fmt, ...) {
va_list arg;
int length;
va_start(arg, fmt);
length = my_vfprintf(stdout, fmt, arg);
va_end(arg);
return length;
}
int my_fprintf(FILE *file, char const *fmt, ...) {
va_list arg;
int length;
va_start(arg, fmt);
length = my_vfprintf(file, fmt, arg);
va_end(arg);
return length;
}
#ifdef TEST
int main() {
my_printf("%s", "Some string");
return 0;
}
#endif
Fleshing it out does involve quite a bit of work -- dealing with field width, precision, more conversions, etc. This is enough, however, to at least give a flavor of how you retrieve varying arguments of varying types inside your function.