I\'m toying with a small game on my iPad using cocos2d and I\'ve run into some performance worries. I have a 512x512 image tiled as my background. That gives me around 40fps wit
First of all, are you running this on your iPad or the simulator? There is usually a large performance difference there. After looking at forums where people have similar problems, I would try splitting the whole 1024x768 image into 2 images that are 512x768. Hope that helps.