I\'ve been looking at the best way to implement the Visitor design pattern in Objective-C. Since the language doesn\'t support method overloading, a \'traditional\' implementati
You could take the following approach to map selectors to objc types, and then let this implementation do the method lookups for the "dynamic overloading". Such an implementation would remove the majority of the noise for your actual uses (see Demo -- 8 pages down):
Our includes:
#import
#import
MONVisitorEntry associates a Class to a selector:
MONVisitorEntry.h:
@interface MONVisitorEntry : NSObject
+ (MONVisitorEntry *)newVisitorEntryWithType:(Class)inType selector:(SEL)inSelector;
- (id)visit:(id)target parameter:(id)parameter;
- (Class)type;
@end
MONVisitorEntry.m:
@implementation MONVisitorEntry
{
@private
Class type;
SEL selector;
}
- (id)initWithType:(Class)inType selector:(SEL)inSelector
{
self = [super init];
if (0 != self) {
type = inType;
selector = inSelector;
}
return self;
}
- (NSString *)description
{
return [NSString stringWithFormat:@"%@ - Type: %@ - SEL: %@", [super description], type, NSStringFromSelector(selector)];
}
- (NSUInteger)hash
{
return (NSUInteger)type;
}
- (Class)type
{
return type;
}
+ (MONVisitorEntry *)newVisitorEntryWithType:(Class)inType selector:(SEL)inSelector
{
return [[self alloc] initWithType:inType selector:inSelector];
}
- (id)visit:(id)target parameter:(id)parameter
{
return ([target methodForSelector:selector])(target, selector, parameter);
}
@end
MONVisitorMap is a map of MONVisitorEntry
objects. this type has no type safety -- you should reintroduce it.
MONVisitorMap.h:
@interface MONVisitorMap : NSObject
- (void)addEntryWithType:(Class)inType selector:(SEL)inSelector;
/* perhaps you would prefer that inTarget is also held by self? in that case, you could also cache the IMPs for faster lookups. */
- (id)visit:(id)inTarget parameter:(id)inParameter;
@end
MONVisitorMap.m:
@implementation MONVisitorMap
{
@private
NSMutableSet * entries;
}
- (id)init
{
self = [super init];
if (0 != self) {
entries = [NSMutableSet new];
}
return self;
}
- (NSString *)description
{
return [[super description] stringByAppendingString:[entries description]];
}
- (void)addEntryWithType:(Class)inType selector:(SEL)inSelector
{
[entries addObject:[MONVisitorEntry newVisitorEntryWithType:inType selector:inSelector]];
}
- (id)visit:(id)inTarget parameter:(id)inParameter parameterClass:(Class)inParameterClass
{
MONVisitorEntry * entry = 0;
for (MONVisitorEntry * at in entries) {
if (inParameterClass == at.type) {
entry = at;
}
}
if (0 != entry) {
return [entry visit:inTarget parameter:inParameter];
}
Class superclass = class_getSuperclass(inParameterClass);
if (0 == superclass) {
assert(0 && "exhausted class hierarchy!");
return 0;
}
return [self visit:inTarget parameter:inParameter parameterClass:superclass];
}
- (id)visit:(id)inTarget parameter:(id)inParameter
{
return [self visit:inTarget parameter:inParameter parameterClass:[inParameter class]];
}
@end
Create some test types (add some .m
files here):
@interface Animal : NSObject
@end
@implementation Animal
@end
@interface Dog : Animal
@end
@implementation Dog
@end
@interface Greyhound : Dog
@end
@implementation Greyhound
@end
@interface Boxer : Dog
@end
@implementation Boxer
@end
@interface Squirrel : Animal
@end
@implementation Squirrel
@end
@interface Tapir : Animal
@end
@implementation Tapir
@end
Create the visitor:
MONZoo.h:
@interface MONZoo : NSObject
/* our abstract "visit" entry, which introduces type safety: */
- (void)exhibit:(Animal *)inAnimal;
@end
MONZoo.m:
@implementation MONZoo
{
@private
MONVisitorMap * visitorMap;
}
static NSString * Message(NSString * inMessage, id inInstance) {
return [NSString stringWithFormat:@"Message: \"%@\" -- Instance: %@", inMessage, inInstance];
}
// Here's where you implement a method for an animal:
- (id)visitAnimal:(Animal *)p { return Message(@"What animal is this?", p); }
- (id)visitDog:(Dog *)p { return Message(@"What's up, Dog!", p); }
- (id)visitGreyhound:(Greyhound *)p { return Message(@"Ohhhhh a Greyhound!!", p); }
- (id)visitTapir:(Tapir *)p { return Message(@"What does it cost to feed this?", p); }
// Here's where you map methods to animals:
+ (MONVisitorMap *)newVisitorMap
{
MONVisitorMap * map = [MONVisitorMap new];
[map addEntryWithType:[Dog class] selector:@selector(visitDog:)];
[map addEntryWithType:[Greyhound class] selector:@selector(visitGreyhound:)];
[map addEntryWithType:[Tapir class] selector:@selector(visitTapir:)];
[map addEntryWithType:[Animal class] selector:@selector(visitAnimal:)];
/* omitting the Boxer (Dog) to demonstrate pseudo-overload */
return map;
}
- (id)init
{
self = [super init];
if (0 != self) {
visitorMap = [[self class] newVisitorMap];
}
return self;
}
- (NSString *)description
{
return [[super description] stringByAppendingString:[visitorMap description]];
}
- (void)exhibit:(Animal *)inAnimal
{
NSLog(@"Visiting Exhibit: %@", [visitorMap visit:self parameter:inAnimal]);
}
@end
Now try it out:
int main(int argc, const char * argv[]) {
@autoreleasepool {
MONZoo * zoo = [MONZoo new];
NSLog(@"Hello, Zoo! -- %@", zoo);
[zoo exhibit:[Dog new]];
[zoo exhibit:[Greyhound new]];
[zoo exhibit:[Squirrel new]];
[zoo exhibit:[Tapir new]];
[zoo exhibit:[Boxer new]];
}
return 0;
}
Which yields our trip to the zoo:
2012-02-21 04:38:58.360 Visitor[2195:403] Hello, Zoo! -- {(
- Type: Dog - SEL: visitDog:,
- Type: Greyhound - SEL: visitGreyhound:,
- Type: Animal - SEL: visitAnimal:,
- Type: Tapir - SEL: visitTapir:
)}
2012-02-21 04:38:58.363 Visitor[2195:403] Visiting Exhibit: Message: "What's up, Dog!" -- Instance:
2012-02-21 04:38:58.363 Visitor[2195:403] Visiting Exhibit: Message: "Ohhhhh a Greyhound!!" -- Instance:
2012-02-21 04:38:58.364 Visitor[2195:403] Visiting Exhibit: Message: "What animal is this?" -- Instance:
2012-02-21 04:38:58.364 Visitor[2195:403] Visiting Exhibit: Message: "What does it cost to feed this?" -- Instance:
2012-02-21 04:38:58.364 Visitor[2195:403] Visiting Exhibit: Message: "What's up, Dog!" -- Instance:
Notes: