I wish to program with the Kinect ToF camera, however I am not certain of the hardware and software requirements to do so. I have come across a number of articles/books that cov
Drivers/libraries:
As p.campbell mentioned, the Official Kinect SDK is one option. With that, you've got quite a lot of features avialable like skeleton tracking and speech recognition, but you're constrained to Windows and .NET.
one other option is the opensource OpenKinect/libreenect driver which runs on osx/windows/linux and has wrappers for quite a few languages (like actionscript,c#,java,matlab,python,ruby,etc.), but bare in mind this gives access to the device(rgb/depth/ir data, accelerometer data,led/motor access), but doesn't include complex algorithms like skeleton tracking/speech recognition.
another opensource option is OpenNI (that runs on linux/windows/osx) which allows you to access rgb/depth/ir data, but currently there's no implementation for motor/led/accelerometer/audio. Still, it includes skeleton tracking, hand tracking and also gesture recognition. You can use OpenNI with C/C++/Java/.net/Unity3D
If you are used to creative coding environments, there are wrappers for most of them also:
Depending on what OS/language and Kinect features you need to use, you should be able to make your choice.
Also note that if you can use OpenNI with other depth cameras like Asus Xtion.