how to perform stable eye corner detection?

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我寻月下人不归
我寻月下人不归 2021-02-02 14:24

For those who find it too long, just read the bold lines.

My project of gaze estimation based screen cursor moving HCI is now dependent on one last thin

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  •  心在旅途
    2021-02-02 14:57

    i changed this

    if ( x((colorImage.width/4)*3) ) and (y>40 and y<70):
    

    to this:

    if ( x<(w/5) or x>((w/4)*3) ) and (y>int(h*0.45) and y

    because earlier i was just manually looking at pixel values beyond which i my windows where corners could be found with the highest probability. But then afterwards i realised, lets make it general, so i made a horizontal window of 45 to 65 pc of the Y range, and 1/5th to 3/4ths for X range, because that's the usual area within which the corners are.

    I'm sorry guys for replying late, i was busy with the later part of the project - gaze estimation. And i'm gonna post a question about it, i'm stuck in it.

    by the way, here are few pictures of eye corners and pupil detected in my eye: (enlarged to 100x100)

    enter image description here

    enter image description here

    enter image description here Hope this will be useful for others beginning in this area.

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