I understand Fabric.js have built-in support on drag-n-drop within the same canvas.
How can we make it work for multiple canvas?
Or from an non-canvas html eleme
Use
canvas.observe("object:moving", function (event) {});
If event.e.clientY and event.e.clientX are outside the canvas, then:
var activeObject = canvas.getActiveObject();
Store in global dragImage var
activeObject.clone(function (c) { dragImage = c; });
canvas.remove(activeObject);
Then in window mouse move event you can place an img with src = dragImage.src and follow the cursor.
function mousemove(e){
if (dragImage != null) {
$("#dragimage").show();
$("#dragimage").css("left", e.clientX);
$("#dragimage").css("top", e.clientY);
return;
}else{
$("#dragimage").hide();
}
}
On a window event mouseup, if dragImage != null and new coordinates are inside a fabric.js canvas, just newcanvas.add(dragImage).
mouseup event:
if (dragImage != null) {
$([canvas, canvas2]).each(function (i, v) {
if (Intersect([event.clientX, event.clientY],$(v.wrapperEl))) {
dragImage.left = event.clientX - $(v.wrapperEl).offset().left;
dragImage.top = event.clientY - $(v.wrapperEl).offset().top;
v.add(dragImage);
}
});
dragImage = null;
}
Helper Intersect function:
function Intersect(point, element) {
return ( point[0] > element.offset().left
&& point[0] < element.offset().left + element.width()
&& point[1] < element.offset().top + element.height()
&& point[1] > element.offset().top
);
}
css for #dragimage:
#dragimage
{
opacity:0.5;
max-width:100px;
max-height:200px;
position:fixed;
top:0px;
left:0px;
z-index:90000;
}
I can't do a fiddle but i implemented this on our mega huge photo album editor in less than 30 minutes. Works for text too but for text you must use dragImage=getActiveObject().clone() Any questions feel free to ask.