Why is .NET faster than C++ in this case?

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长发绾君心
长发绾君心 2021-02-02 00:59

Make sure you run outside of the IDE. That is key.

-edit- I LOVE SLaks comment. \"The amount of misinformation in these answers is staggering.\" :D

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  •  抹茶落季
    2021-02-02 01:25

    EDIT: TL/DR version: CLR JIT will inline one level of recursion, MSVC 8 SP1 will not without #pragma inline_recursion(on). And you should run the C# version outside of a debugger to get the fully optimized JIT.

    I got similar results to acidzombie24 with C# vs. C++ using VS 2008 SP1 on a Core2 Duo laptop running Vista plugged in with "high performance" power settings (~1600 ms vs. ~3800 ms). It's kind of tricky to see the optimized JIT'd C# code, but for x86 it boils down to this:

    00000000 55               push        ebp  
    00000001 8B EC            mov         ebp,esp 
    00000003 57               push        edi  
    00000004 56               push        esi  
    00000005 53               push        ebx  
    00000006 8B F1            mov         esi,ecx 
    00000008 83 FE 02         cmp         esi,2 
    0000000b 7D 07            jge         00000014 
    0000000d 8B C6            mov         eax,esi 
    0000000f 5B               pop         ebx  
    00000010 5E               pop         esi  
    00000011 5F               pop         edi  
    00000012 5D               pop         ebp  
    00000013 C3               ret              
                return fib(n - 1) + fib(n - 2);
    00000014 8D 7E FF         lea         edi,[esi-1] 
    00000017 83 FF 02         cmp         edi,2 
    0000001a 7D 04            jge         00000020 
    0000001c 8B DF            mov         ebx,edi 
    0000001e EB 19            jmp         00000039 
    00000020 8D 4F FF         lea         ecx,[edi-1] 
    00000023 FF 15 F8 2F 12 00 call        dword ptr ds:[00122FF8h] 
    00000029 8B D8            mov         ebx,eax 
    0000002b 4F               dec         edi  
    0000002c 4F               dec         edi  
    0000002d 8B CF            mov         ecx,edi 
    0000002f FF 15 F8 2F 12 00 call        dword ptr ds:[00122FF8h] 
    00000035 03 C3            add         eax,ebx 
    00000037 8B D8            mov         ebx,eax 
    00000039 4E               dec         esi  
    0000003a 4E               dec         esi  
    0000003b 83 FE 02         cmp         esi,2 
    0000003e 7D 04            jge         00000044 
    00000040 8B D6            mov         edx,esi 
    00000042 EB 19            jmp         0000005D 
    00000044 8D 4E FF         lea         ecx,[esi-1] 
    00000047 FF 15 F8 2F 12 00 call        dword ptr ds:[00122FF8h] 
    0000004d 8B F8            mov         edi,eax 
    0000004f 4E               dec         esi  
    00000050 4E               dec         esi  
    00000051 8B CE            mov         ecx,esi 
    00000053 FF 15 F8 2F 12 00 call        dword ptr ds:[00122FF8h] 
    00000059 03 C7            add         eax,edi 
    0000005b 8B D0            mov         edx,eax 
    0000005d 03 DA            add         ebx,edx 
    0000005f 8B C3            mov         eax,ebx 
    00000061 5B               pop         ebx  
    00000062 5E               pop         esi  
    00000063 5F               pop         edi  
    00000064 5D               pop         ebp  
    00000065 C3               ret  
    

    In contrast to the C++ generated code (/Ox /Ob2 /Oi /Ot /Oy /GL /Gr):

    int fib(int n)
    { 
    00B31000 56               push        esi  
    00B31001 8B F1            mov         esi,ecx 
        if (n < 2) return n; 
    00B31003 83 FE 02         cmp         esi,2 
    00B31006 7D 04            jge         fib+0Ch (0B3100Ch) 
    00B31008 8B C6            mov         eax,esi 
    00B3100A 5E               pop         esi  
    00B3100B C3               ret              
    00B3100C 57               push        edi  
        return fib(n - 1) + fib(n - 2); 
    00B3100D 8D 4E FE         lea         ecx,[esi-2] 
    00B31010 E8 EB FF FF FF   call        fib (0B31000h) 
    00B31015 8D 4E FF         lea         ecx,[esi-1] 
    00B31018 8B F8            mov         edi,eax 
    00B3101A E8 E1 FF FF FF   call        fib (0B31000h) 
    00B3101F 03 C7            add         eax,edi 
    00B31021 5F               pop         edi  
    00B31022 5E               pop         esi  
    } 
    00B31023 C3               ret              
    

    The C# version basically inlines fib(n-1) and fib(n-2). For a function that is so call heavy, reducing the number of function calls is the key to speed. Replacing fib with the following:

    int fib(int n);
    
    int fib2(int n) 
    { 
        if (n < 2) return n; 
        return fib(n - 1) + fib(n - 2); 
    } 
    
    int fib(int n)
    { 
        if (n < 2) return n; 
        return fib2(n - 1) + fib2(n - 2); 
    } 
    

    Gets it down to ~1900 ms. Incidentally, if I use #pragma inline_recursion(on) I get similar results with the original fib. Unrolling it one more level:

    int fib(int n);
    
    int fib3(int n) 
    { 
        if (n < 2) return n; 
        return fib(n - 1) + fib(n - 2); 
    } 
    
    int fib2(int n) 
    { 
        if (n < 2) return n; 
        return fib3(n - 1) + fib3(n - 2); 
    } 
    
    int fib(int n)
    { 
        if (n < 2) return n; 
        return fib2(n - 1) + fib2(n - 2); 
    } 
    

    Gets it down to ~1380 ms. Beyond that it tapers off.

    So it appears that the CLR JIT for my machine will inline recursive calls one level, whereas the C++ compiler will not do that by default.

    If only all performance critical code were like fib!

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