I dig a lot of things about the DDD approach (Ubiquitous language, Aggregates, Repositories, etc.) and I think that, contrary to what I read a lot, entities sho
Just to put my two bits in, I struggled with the same thing once but I overcame this by:
Let's take for example upvote and downvote for Vote entity on my experiment website: http://chucknorrisfacts.co.uk/ (NHibernate + MySQL with Mono)
public class Vote : Entity
{
private User _user;
private Fact _fact;
// true: upvote, false: downvote
private bool _isupvoted;
// for nHibernate
protected Vote() { }
public Vote(User user, Fact fact, bool is_upvoted)
{
Validator.NotNull(user, "user is required.");
Validator.NotNull(fact, "fact is required.");
_fact= fact;
_user = user;
_isupvoted = is_upvoted;
}
public User User
{
get { return _user; }
}
public Fact Fact
{
get { return _fact; }
}
public bool Isupvoted
{
get { return _isupvoted; }
}
}
This class inherits from Entity where we stick all the minimum necessary for Nhibernate.
public abstract class Entity
{
protected int _id;
public virtual int Id { get {return _id;} }
}
and Fluent mapping where you Reveal the private property.
public class VoteMap : ClassMap
{
public VoteMap()
{
DynamicUpdate();
Table("vote");
Id(x => x.Id).Column("id");
Map(Reveal.Member("_isupvoted")).Column("vote_up_down");
References(x => x.Fact).Column("fact_id").Not.Nullable();
References(x => x.User).Column("user_id").Not.Nullable();
}
}
You could probably place protected default constructor in Entity class and configure nHibernate to use it instead but I didn't look into it yet.