Ok I have looked into this and have tried many different ways to play a sound when a button is clicked.
How would I play a sound when a button is clicked in swift 3? I h
You have to keep the player from being disposed of, get it in a property of your view controller
The only real catch is that you must store your player as a property or other variable that won't get destroyed straight away – if you don't, the sound will stop immediately.
source:
var player : AVAudioPlayer?
func playSound(){
let path = Bundle.main.path(forResource: "alert", ofType:"mp3")!
let url = URL(fileURLWithPath: path)
do {
let sound = try AVAudioPlayer(contentsOf: url)
self.player = sound
sound.numberOfLoops = 1
sound.prepareToPlay()
sound.play()
} catch {
print("error loading file")
// couldn't load file :(
}
}