I\'m aware of NSUserDefaults
for saving/restoring user preferences. What is the equivalent class for an application
NSUserDefaults
can be used for what you're asking.
if (![[NSUserDefaults standardUserDefaults] boolForKey:@"shownPrompt"]) {
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"shownPrompt"];
// Show your prompt or whatever
}
That's a working code snippet. If the key is false, it sets it to true and shows the prompt. The next time this code runs, the key will already by true, so the prompt won't be shown.
NSUserDefaults
is specific to the current app on the current device, and is similar to an NSMutableDictionary
in that it's a key-value system, with the difference that instead of instantiating your own, there's a universal shared instance for your whole app, that doesn't get erased when the app exits.
NSUserDefaults
is perfect for saving things like whether something has been shown, the date of last run, etc. Read the docs here: https://developer.apple.com/documentation/foundation/userdefaults
Don't be put off by the 'user preferences' part. You can use it to save anything you want (as long as it is or can be converted to an NSObject
which implements
, which basically means NSString
, NSDictionary
, NSArray
, NSNumber
, UITextField
, int
, float
, bool
, etc.).
Just to clarify, stuff you put in NSUserDefaults
will not, under any circumstances, automagically turn up in the Settings app. It will be kept completely private and hidden. For something to appear in Settings, you need to add a Settings bundle to your app, and manually add keys to it for each and every value that you want to be visible in the Settings app.