I have used the following code for assignment operator overloading:
SimpleCircle SimpleCircle::operator=(const SimpleCircle & rhs)
{
if(this == &rhs
There are no problems with the second version of the assignment operator. In fact, that is the standard way for an assignment operator.
Edit: Note that I am referring to the return type of the assignment operator, not to the implementation itself. As has been pointed out in comments, the implementation itself is another issue. See here.