Why does OpenGL use degrees instead of radians?

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南方客
南方客 2021-02-01 11:42

The OpenGL designers were never afraid of mathematics, and knowledge of linear algebra is essential for all but the simplest OpenGL applications. I think it can safely be assume

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  •  一整个雨季
    2021-02-01 12:20

    Well, what happens in most cases is that you use a Math library to convert from radians to degrees and back to radians. I agree with most of what was said by the previous awesome posters.

    It's more human readable.

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