Good language to develop a game server in?

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悲哀的现实
悲哀的现实 2021-02-01 08:50

I was just wondering what language would be a good choice for developing a game server to support a large (thousands) number of users? I dabbled in python, but realized that it

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  •  栀梦
    栀梦 (楼主)
    2021-02-01 09:21

    You could take a look at Stackless Python. It's an alternative Python interpreter that provides greater support for concurrency. Both EVE Online's server and client software use Stackless Python.

    Disclaimer: I haven't used Stackless Python extensively myself, so I can't provide any first-hand accounts of its effectiveness.

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