Good language to develop a game server in?

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悲哀的现实
悲哀的现实 2021-02-01 08:50

I was just wondering what language would be a good choice for developing a game server to support a large (thousands) number of users? I dabbled in python, but realized that it

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  •  北恋
    北恋 (楼主)
    2021-02-01 09:00

    I hate to say it, and I know I'm risking a down mod here, but it doesn't sound like there's a language out there for you. All programming languages have their quirks and programmers simply have to adapt to them. It's completely possible to write a working server in Python without classes (eliminating the "self" variable class references) and likewise just as easy to write C++ with clean syntax.

    If you're looking to deploy cross-platform and want to develop cross-platform as well, your best bet would probably be Java. It shorter development cycles than compiled languages like C and C++, but is higher performance (arguable, but I've always been anti-Java =P) than interpreted languages like Python and Perl and you don't have to work with unofficial implementations like Mono that may from time to time not support all of a language's features.

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