Golang catch signals

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南笙
南笙 2021-02-01 03:54

I want to implement a \"process wrapper\" in Go. Basically what it will do, is launch a process (lets say a node server) and monitor it (catch signals like SIGKILL, SIGTERM ...)

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  •  一向
    一向 (楼主)
    2021-02-01 04:25

    There are three ways of executing a program in Go:

    1. syscall package with syscall.Exec, syscall.ForkExec, syscall.StartProcess
    2. os package with os.StartProcess
    3. os/exec package with exec.Command

    syscall.StartProcess is low level. It returns a uintptr as a handle.

    os.StartProcess gives you a nice os.Process struct that you can call Signal on. os/exec gives you io.ReaderWriter to use on a pipe. Both use syscall internally.

    Reading signals sent from a process other than your own seems a bit tricky. If it was possible, syscall would be able to do it. I don't see anything obvious in the higher level packages.

    To receive a signal you can use signal.Notify like this:

    sigc := make(chan os.Signal, 1)
    signal.Notify(sigc,
        syscall.SIGHUP,
        syscall.SIGINT,
        syscall.SIGTERM,
        syscall.SIGQUIT)
    go func() {
        s := <-sigc
        // ... do something ...
    }()
    

    You just need to change the signals you're interested in listening to. If you don't specify a signal, it'll catch all the signals that can be captured.

    You would use syscall.Kill or Process.Signal to map the signal. You can get the pid from Process.Pid or as a result from syscall.StartProcess.

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