i have objects
var person1 = Person()
person1.name = \"Joe\"
person1.lastName = \"Doe\"
person1.age = 21
var person2 = Person()
person2.name = \"Julia\"
person2
Here is technique which called 'Chaining'
Playground. Swift 3.1
import UIKit
class Person {
var name = ""
var lastName = ""
var age = 0
}
var person1 = Person()
person1.name = "Joe"
person1.lastName = "Doe"
person1.age = 21
var person2 = Person()
person2.name = "Julia"
person2.lastName = "Ivanova"
person2.age = 22
var person3 = Person()
person3.name = "Irina"
person3.lastName = "Petrova"
person3.age = 25
var person9 = Person()
person9.name = "Vova"
person9.lastName = "Vovin"
person9.age = 32
var person10 = Person()
person10.name = "Masha"
person10.lastName = "Golovanova"
person10.age = 20
var person11 = Person()
person11.name = "Petra"
person11.lastName = "Andreeva"
person11.age = 27
var array = [[person1, person2, person3], [person9, person10, person11]]
array
.flatMap{$0}
.forEach { (anyPerson:Person) in
if anyPerson.name == "Masha" {
//Do what you need
print(anyPerson.lastName)
}
}
Screen-shot from playground: