I know it seems too much Java or C#. However, is it possible/good/wise to make my own class valid as an input for the function std::to_string
?
Example:
<
You could define your own to_string
in its own namespace (e.g., foo
).
namespace foo {
std::string to_string(my_class const &obj) {
return obj.string give_me_a_string_of_you();
}
}
And use it as:
int main(){
my_class my_object;
std::cout<< foo::to_string(my_object);
}
Unfortunatelly, you can't define your own version of to_string
in namespace std
because acorrding to the standard 17.6.4.2.1 Namespace std [namespace.std] (Emphasis Mine):
The behavior of a C++ program is undefined if it adds declarations or definitions to namespace std or to a namespace within namespace std unless otherwise specified. A program may add a template specialization for any standard library template to namespace std only if the declaration depends on a user-defined type and the specialization meets the standard library requirements for the original template and is not explicitly prohibited.