Is there any difference between uint
and unsigned int
?
I\'m looking in the site, but all question refers to C# or C++.
I\'d like to have an answer conc
I am extending a bit answers by Erik, Teoman Soygul and taskinoor
uint is not a standard.
Hence using your own shorthand like this is discouraged:
typedef unsigned int uint;
If you look for platform specificity instead (e.g. you need to specify the number of bits your int occupy), including stdint.h:
#include
will expose the following standard categories of integers:
Integer types having certain exact widths
Integer types having at least certain specified widths
Fastest integer types having at least certain specified widths
Integer types wide enough to hold pointers to objects
Integer types having greatest width
For instance,
Exact-width integer types
The typedef name int N _t designates a signed integer type with width N, no padding bits, and a two's-complement representation. Thus, int8_t denotes a signed integer type with a width of exactly 8 bits.
The typedef name uint N _t designates an unsigned integer type with width N. Thus, uint24_t denotes an unsigned integer type with a width of exactly 24 bits.
defines
int8_t
int16_t
int32_t
uint8_t
uint16_t
uint32_t