Reduce memory use for textures in OpenGL ES 1.1

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傲寒
傲寒 2021-02-01 00:11

My scene in OpenGL ES requires several large resolution textures, but they are grayscale, since I am using them just for masks. I need to reduce my memory use.

I have t

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  •  傲寒
    傲寒 (楼主)
    2021-02-01 00:45

    ETC1 texture compression is supported on all Android devices with Android 2.2 and up.

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