I have an activity contains too many UI controls. I want to execute a method after make the activity visible.
An example i tried:
publi
Move your code to onResume
@Override
protected void onResume()
{
super.onResume();
MyMethod();
}
Check the activity lifecycle
http://developer.android.com/reference/android/app/Activity.html
protected void onResume ()
Called after onRestoreInstanceState(Bundle), onRestart(), or onPause(), for your activity to start interacting with the user. This is a good place to begin animations, open exclusive-access devices (such as the camera), etc.
Keep in mind that onResume is not the best indicator that your activity is visible to the user; a system window such as the keyguard may be in front. Use onWindowFocusChanged(boolean) to know for certain that your activity is visible to the user (for example, to resume a game).
Derived classes must call through to the super class's implementation of this method. If they do not, an exception will be thrown.