I\'m making an injected .dll written in C++, and I want to communicate with a C# app using named pipes.
Now, I am using the built in System.IO.Pipe .net classes in the C
A few things.
1- Are you using the same pipe name
C++ : "\\.\pipe\HyperPipe"
C# : "HyperPipe"
2- I think on the C# side it might be better to use ReadToEnd(), I have only used named pipes in C++, but I assume that ReadToEnd() will read a message since you are using message based pipes.
3- On the C++ side, you are trying to use non-blocking pipes and polling the pipe for connection and data etc. I would suggest one of three things.
a - Use a blocking pipe on a separate thread or b - Use non blocking pipes using Overlapped IO c - Use non blocking pipes using IOCompletion ports
The first option would be the easiest and for what it sounds like you are doing, it will scale fine. Here is a link to a simple sample to (a) http://msdn.microsoft.com/en-us/library/aa365588(VS.85).aspx
4- Make sure that your encodings match on both sides. For example, if your C++ code is compiled for Unicode, you must read the Pipe stream on the C# side using Unicode encoding. Some thing like the following.
using (StreamReader rdr = new StreamReader(pipe, System.Text.Encoding.Unicode))
{
System.Console.WriteLine(rdr.ReadToEnd());
}
Update: Since I had not worked with this in C# I thought I would write a small test. Just using blocking pipes no threading or anything, just to confirm the basics work, here is the very rough test code.
C++ Server
#include
#include
int _tmain(int argc, _TCHAR* argv[])
{
HANDLE hPipe = ::CreateNamedPipe(_T("\\\\.\\pipe\\HyperPipe"),
PIPE_ACCESS_DUPLEX,
PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE,
PIPE_UNLIMITED_INSTANCES,
4096,
4096,
0,
NULL);
ConnectNamedPipe(hPipe, NULL);
LPTSTR data = _T("Hello");
DWORD bytesWritten = 0;
WriteFile(hPipe, data, _tcslen(data) * sizeof(TCHAR), &bytesWritten, NULL);
CloseHandle(hPipe);
return 0;
}
C# Client
using System;
using System.Text;
using System.IO;
using System.IO.Pipes;
namespace CSPipe
{
class Program
{
static void Main(string[] args)
{
NamedPipeClientStream pipe = new NamedPipeClientStream(".", "HyperPipe", PipeDirection.InOut);
pipe.Connect();
using (StreamReader rdr = new StreamReader(pipe, Encoding.Unicode))
{
System.Console.WriteLine(rdr.ReadToEnd());
}
Console.ReadKey();
}
}
}