Distant 3D object rendering [games]

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既然无缘
既然无缘 2021-01-31 12:45

What is the basic premise behind technology such as is found in Oblivion (and other games, I\'m sure; haven\'t played enough to know), wherein objects from afar are vaguely show

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  •  暖寄归人
    2021-01-31 13:17

    One technique is LOD (level of detail). The farther an object is from the camera, the less triangles are drawn. Here's a link: http://www.stefan-krause.com/

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