How do I run a universal app on the iPhone 3.1.3 simulator?

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悲&欢浪女
悲&欢浪女 2021-01-31 12:32

I\'m working on a new app that I want to be universal for the iPhone and iPad. I started out with the \"Create a Window-based app\" wizard, and it created separate app delegates

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  •  梦谈多话
    2021-01-31 12:59

    Here's what works for me:

    1. Build your app using SDK 3.2.
    2. Switch the active SDK to iPhone Simulator 3.1.3 (or whatever).
    3. From the Run menu select Debug (not Build and Debug).

    The binary built under 3.2 will be installed in the 3.x simulator without rebuilding. When you are finished don't forget to set your active SDK back to 3.2.

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