If the tested system is simple enough you could control the concurrency quite well by blocking operations in external mockup systems. This blocking can be done for example by waiting for some other operation to be started. If you can control all external calls this might work quite well by implementing different blocking sequences. I have tried this and it does reveal lock-level bugs quite well if you know possible problematic sequences well. And compared to many other concurrency testing it is quite deterministic. However this approach doesn't detect low level race conditions too well. I usually just go for load testing to find those, but I quess that isn't exactly unit testing.
I have seen these concurrency testing frameworks for .net, I'd assume its only matter of time before someone writes one for Java (hopefully).
And not to forget good old code reading. One of the best ways to find concurrency bugs is to just read through the code once again giving it your full concentration.