Does anyone know a good beginners guide to using OpenGLES on the iPhone? I have found some but they all require assumed knowledge which I don\'t have.
You need only one reference:
Yeah, some of the documentation doesn't make a lot of sense the first time you read it, but really, read the sentence/paragraph/page again, and again. It really does make sense, and it's very accurate. Which is something you really can't say from tutorials. Tutorials are almost always written by people that don't seem too fussed about leaving out important details while documentation like that is usually written by very nitpicky people that cram every little important fact into (possibly overly-complex) sentences.
Oh, and one golden tip: Add a search function to your browser that does this:
http://www.google.com/search?q=%s+site%3Awww.khronos.org%2Fopengles%2Fsdk%2F1.1%2Fdocs%2Fman%2F&btnI
(replace %s
by whatever your browser's search term replacement string is, the above example is for Opera)
I've bound it to the o
prefix, so whenever I need to look something up on OpenGL/ES, I just type o glDrawElements
in the address bar and instantly get the documentation page on it.