Flash performance for game dev: native render VS BitmapData framebuffer

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感动是毒
感动是毒 2021-01-30 23:19

I develop a 2D shooter game with lots of objects and aggressive scrolling.

QUESTION: which way is better?

CHOICE 1 - use nativ

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  •  陌清茗
    陌清茗 (楼主)
    2021-01-31 00:05

    Flash can natively handled hundreds of sprites on a modern pc or mac without losing performance, so I's vote for going with display objects.

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