XNA game performance

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北恋
北恋 2021-01-30 18:43

I am writing a game using C# 2010 and XNA 4.0. I want it to be a good game and not some \"just another crap\" and so one of my goals is good framerate. For this I would like to

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  •  无人及你
    2021-01-30 19:00

    Software optimisation is a craft. The best kinds of optimisation are evidence based on collected statistics.

    Until you have a problem don't optimise. Don't you think that game playability is more important than this metric or another? My suggestion is make the game first and then consider where it's not performing as you'd like.

    Then post some specific questions and I'm sure you'll get some help here on the specific issues.

    In the mean time I suggest that you'll get more information from games development books like those listed here : http://forums.create.msdn.com/forums/p/8642/45646.aspx.

    XNA Extereme 101 - seems to be an interesting tutorial

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