How to implement a Worms style destructible terrain in XNA?

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轮回少年
轮回少年 2021-01-30 18:16

I want to prototype an idea for a game I have. The idea for this game is that the player will dig through the ground, creating tunnels and finding treasure.

I\'m looking

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  •  一整个雨季
    2021-01-30 18:46

    There's some nice code at the bottom of the this thread. Also, this is a great step-by-step tutorial on achieving a destructible terrain.

    EDIT - The original link for the second tutorial was broken, so I've linked to an archived version of it.

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