I\'m allocating a UIButtonTypeCustom UIButton to a UIView with a background image that is smaller than the button\'s frame. Reason why the image is smaller is because I\'m tryin
Stumbled on this problem too.
Adding image programmatically, as memmons thoroughly explained, did not help:(
I had a button 100x40 and image 100x100, it would appear squeezed, not fitted, as one would infer from "Aspect Fit" option. Actually, non of those view options had an effect.
I just had to rescale it so it would fit on a button, then use setImage:
UIImage *img=[UIImage imageNamed:@"myimage.png"];
CGImageRef imgRef = [img CGImage];
CGFloat imgW = CGImageGetWidth(imgRef);
CGFloat imgH = CGImageGetHeight(imgRef);
CGFloat btnW = myBttn.frame.size.width;
CGFloat btnH = myBttn.frame.size.height;
//get lesser button dimension
CGFloat minBtn=btnW;
if (btnW>btnH) {
minBtn=btnH;
}
//calculate scale using greater image dimension
CGFloat scl=imgH/minBtn;
if (imgW>imgH) {
scl=imgW/minBtn;
}
//scale image
UIImage *scaledImage = [UIImage imageWithCGImage:[img CGImage] scale:(img.scale * scl) orientation:(img.imageOrientation)];
//clean up
UIGraphicsEndImageContext();
//set it on a button
[myBttn setImage:scaledImage forState:UIControlStateNormal];